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Animal Crossing: New Horizons

Posted on Friday, March 27th, 2020

Dave!I've played all of the Animal Crossing games in the main series... どうぶつの森 (Animal Forest) on the GameCube, Wild World on the Nintendo DS, City Folk on the Wii, New Leaf on the Nintendo DS, Pocket Camp on the iPhone, and now New Horizons on the Nintendo Switch. For anybody not familiar with the series, it's essential a "life simulation" game where you live amongst animals and pass your time with activities like catching bugs and fish, digging up fossils, expanding and improving your house, and collecting clothing and furnishings to build a custom lifestyle. It's a relaxing way to spend time and forget about the world, and since the game progresses in real time, you're compelled to check in from time to time to see what's new.

The latest effort, New Horizons on the Nintendo Switch adds some important new ideas... while hampered by some really poor game-mechanics which have plagued the game since the beginning (with one notable exception, which I'll get to below). If I were rating it, I guess it would be four stars, maybe? I mean, I do enjoy it very much, but there are times it frustrates me so badly that I want to never play it again.

So let's discuss that, shall we?

This time, instead of moving into a forest (or city), you are dropped on a deserted island with the games business moguls... Tom Nook and his twin (sons? nephews?) employees Timmy and Tommy. The three of them are responsible for building and upgrading your home, selling you stuff, and pretty much run everything. All you have when you start is a tent, a simple bed, and a lantern... along with the clothes on your back. Fairly quickly Tom Nook will inform you that you no longer get the tools you need to survive... instead you have to collect tree branches and stones to craft your own. Like the bug net I made here...

My character sitting by a campfire in front of my tent at night time.

In short order you are informed that the "deserted island" will be getting two new inhabitants. For me this is a pink deer named "Fuchsia" and a body-building-obsessed ape named "Louie." Befriending them gets you advice and occasional gifts, which are much needed when you start the game.

One of the cool new features for New Horizons is the addition of the "Nook Phone." The phone has all kinds of nifty features. Like an app to catalogue all the fish and bugs you catch, your crafting recipes, and even a camera... which has surprising depth of field plus filter features for altering your images. It's a cooler way than a screen snapshot to record events on the island. Compare this image taken with the camera app compared to the screen-cap above...

My character sitting by a campfire in front of my tent at night time, but this time the background is gently blurred and it has some atmosphere to it.

Your early days will be spent collecting bugs, fish, seashells, weeds, flowers, and the like so you can sell them to Timmy and Tommy for "bells" which is the in-game currency. You need bells to pay off your loan for the tent so you can take out a new loan for a house. You also need them to buy stuff you might need for your home. You also need to collect branches, wood, rocks, weeds, and such for crafting tools, furniture, and accessories. Here you can see me sneaking up on a snail that crawled out when it started raining...

My character sitting by a campfire in front of my tent at night time.

New to this game is the idea of "Nook Miles" which are earned for completing certain tasks... catching this many bugs... talking to this many neighbors... selling stuff for this many bells... that kind of thing. Nook Miles can be exchanged for upgrades, specialty items, and (most importantly) a ticket for a plane ride to neighboring islands where you can plunder its resources and raze its vegetation for fun and profit...

My character taliking to Orville the Dodo at an airport ticket counter arranging a flight with Wilbur the Dodo to a neighboring island.

The ecological message here is really scary, albeit historically accurate. You essentially rip everything of value from the island until you are standing in a destroyed wasteland where once a beautiful island stood, all so you can improve your island...

My character sitting amongst the ruins of a once-beautiful island... everything plundered and cut to the ground.

Plunder and raze efficiently enough, and soon you have the funds to upgrade from a tent to a house...

My character sitting amongst the ruins of a once-beautiful island... everything plundered and cut to the ground.

Adding more rooms to your house only takes money. Ever-increasing amounts of money. But, since you can decorate your rooms however you want, that's where the fun is...

My home... crammed with all kinds of assorted furniture and other junk.

You can add progressively more rooms to your house, with each expansion costing more and more bells to procure. Most people turn the first expansion into a bedroom. I turned mine into a big bathroom/laundry room...

My character stands in a medium-sized room which is filled with various clutter and items.

Yes, you can absolutely sit on the toilet and take a dump. It even flushes automatically when you get up! Many items have features like this. The washing machine will start up if you close the lid. The little Nintendo Switch will turn on. That kind of thing.

My bathroom is serious business. I couldn't find a bathtub, so I used an oar-fish pool. The Nintendo Switch is handy so I can play games while taking a dump. The katana swords are there to defend myself if somebody intrudes while I'm taking a dump. Don't mind the fish in the corner, I ran out of storage in my attic.

As time goes on, you'll be able to get even more buildings added to your thriving island community. Like a Resident Services Building...

A party popper celebration being held in front of the new Resident Services Building.

Every time a new structure is built in town, there's a celebration. But there are other seasonal celebrations to be had... including your birthday...

As time goes on, you'll be able to get even more buildings added to your thriving island community. Like a Resident Services Building...

My animal friends throwing me a birthday party.

The villagers in my hood are a strange lot. The ape is obsessed with working out and injects it into every conversation you have. He can mostly be found wandering around the island with his ass hanging out...

My character sneaking up on a snail on a rock with a bug net.

The airport also allows players to fly to their friends' islands over the internet, or have them fly to you...

My character looking at the float plane which allows you to fly off the island.

A flight information board showing somebody flying to my island.

At the airport they also have a stationary rack where you can write letters to everybody that they will then deliver for you by the next day. I like dashing out notes to them because they will think you like them and give you stuff. Doesn't seem to matter what you write, they still love getting your letters. As an added bonus, I usually attach a gift of something I have left over...

My letter to Louie which says HAVE A GREAT LIFE, YA DAMN DIRTY APE!

My letter to Fuchsia which says YOU'RE PRETTY, BUT YOU STINK! HAVE AN ORANGE, BABE!

After you get rich enough and have the materials to craft enough, other animals will move to your island. I always welcome them with a warm letter greeting then do a follow-up in-person visit. Here's my letter to Sherb, who looks like he's a goat...

My letter to Sherb which says WELCOME TO THE NEIGHBORHOOD, GOAT FACE!

After a while, a stoner dog named Harvey will show up and invite you to the photo studio on his private island. And, yes... it's as creepy as it sounds. If you have Animal Crossing Amiibo statues, you can transfer them to the game and have them pose for photos with you. My Amiibo for KK Slider the musician, Timmy and Tommy the entrepreneurs, and Mabel the clothing magnate worked just fine. For whatever reason my Amiibo for Cyrus and Reese (the alpaca husband-and-wife duo who make furniture) wouldn't work. My guess is that they will eventually be added to New Horizons in the future, and will likely work when they arrive. The photo studio itself is filled with various rooms, props, and wardrobe so you can pose and create various scenarios for your pictures. I don't have that kind of time to waste, so I just photographed us in front of a brick wall...

My letter to Sherb which says WELCOME TO THE NEIGHBORHOOD, GOAT FACE!

I'm not sure how else Amiibo will figure into the game, but I hope it nets me some cool stuff.

And speaking of cool stuff, eventually Blathers the owl will come to the island to collect and catalog the wildlife and any fossils that are found. Like in the other Animal Crossing games, Blathers will build a full-on museum after you donate enough specimens and artifacts...

Don't be fooled by the building. It may be rather small on the outside, but it is absolutely massively huge on the inside... housing an entire wing for bugs, another wing for fish, and a basement full of fossil displays. It's spectacular. If the museum existed in real life, I would absolutely visit it. All the environments are great, and the way that the fossil exhibit tries to follow evolutionary patterns is cute...

Inside the Museum: Donosaurs at the museum.

Inside the Museum: Donosaurs at the museum.

Inside the Museum: Donosaurs at the museum.

Inside the Museum: Fish at the museum.

Inside the Museum: Fish at the museum.

Inside the Museum: Fish at the museum.

Inside the Museum: Bugs at the museum.

Inside the Museum: Bugs at the museum.

My real goal... more than anything else... is to complete the museum collection. I've never done it on any other Animal Crossing game, but maybe this time? How awesome would that be?

So... pretty cool game, right?

Not completely, no. Let's get to the bad stuff here...

REPETITION. The first couple times your character catches a bug or walks into the museum, the conversation bubbles that show up are cute... charming even. But after a couple days you want to put your fist through the television screen every time. You can speed up some conversations with the B-button. You can speed up the crafting session with rapid A-button presses. But you can't eliminate them entirely and it's such a stupid, boring waste of time. For heaven's sake... LET US SKIP THIS IDIOCY.

TOOL ACCURACY. I have no clue why Nintendo doesn't fix the most horrifically frustrating part of the game... the total lack of accuracy in using tools. Whether it's fishing or digging or catching bugs, it's a crapshoot to determine where your tool is going to land. People keep telling me "You'll get used to it!" But in all these many years of Animal Crossing games, I NEVER have. I face to where I want my tool to hit... and inevitably end up going somewhere else half the time. You can literally see it in these screen captures. You face in one direction, your tool hits in another... and don't think you can compensate because your character will shift in random ways...

Using a net while facing one way...

...and having the net hit somewhere completely different.

How hard would it be to have a cursor show you where your tool is going to land as an option?

A target indicator showing where the net will land.

I may have hated the way that the iPhone version... Animal Crossing: Pocket Camp... added pay-for-play to the game, but at least you could tap the screen to specify where your tool will hit and save a lot of frustration.

CRAFTING. Crafting is new to the console version of the game. I like it. A lot. You collect rocks, sticks, wood, and minerals and get to make new stuff. It adds new depth and gives you something more to do. But, in addition to having to suffer through the crafting animation every damn time, there's no way to craft multiples of an item. Have seven clams and want to craft seven sacks of fish bait? You have to click through the menus and go through that stupid animation SEVEN TIMES. Good Lord. Nobody wants this. Give us the opportunity to specify multiple crafted items at the same time.

CRITTERPEDIA. The Critterpedia, which keeps track of all the bugs and fish you manage to capture is a fun tool to look at...

Critterpedia is open showing the varieties of fish that I've caught.

But incomplete and hardly efficient. First of all, no listing for the fossils you've collected. Second of all, you can't tell at a glance which items you've donated to the museum. You have to click through on every individual critter to find out...

Critterpedia showing details of a swordfish I caught... including that it's been donated.

Add a fossil checklist. Add icons to each of the caught critters showing if they're in the museum. Make it ACTUALLY USEFUL AS A TOOL instead of a novelty.

SAVE ME. Saves are automatic. But I'm not sure if they are saved online... even if you have a Switch Online account? And you can't transfer your save data to another Switch, making it impossible to have a home unit and a travel handheld unit both be used for the same game. I am assuming that this has something to do with people not wanting to have multiple saves of the same game, but that's absurd. Surely they can make it be a check-in, check-out situation for people who need it.

ONLINE? It's great that you can travel to the islands of your friends and invite them to your island... but why is it so hard to communicate otherwise? In order to send a gift or a message, your friend has to be online at the time? Why? What if your friend lives across the world 12 times zones away? This is phenomenally idiotic. The Switch is online all the time. How hard could it be to allow messages and gifts and such to be sent whenever and retrieved whenever?

SWITCH TOUCH. The biggest problem I've saved for last... the touch-screen when your Switch is in handheld IS NOT USED! I think you can type out letters on the keyboard that appears when you compose a letter. AND THAT'S IT! Shocking. And stupid. You can't tap to do anything. Even stuff it would be perfectly appropriate for. I have no idea... none why this is the case. Every model of the Switch has a touch-screen, and to intentionally ignore it is criminal.

And that's about it.

It will be interesting to see if this iteration of the game will capture my attention longer than the previous games. I always start obsessed with collecting everything only to get bored and frustrated as time goes by.

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Normal Difficulty

Posted on Thursday, June 4th, 2020

Dave!I've played Minecraft Dungeons entirely too much. And it's strange. Even my most favorite games didn't result in my playing the levels more than a couple times... but there are levels in Minecraft Dungeons which I've played a dozen times. It's just so wonderfully replayable.

It's all because the game plays entirely differently depending on which weapons you choose and what enchantments are added to those weapons. Play with a super-fast dual-blade set and it's a radically different play than using a slow but lethal hammer. In other dungeon crawlers, you would have to restart the entire game and change your class to do that. Since Minecraft Dungeons doesn't have classes, you're free to change things up on a whim. Likewise, using a multi-fire crossbow makes for a different experience than having a more powerful single-fire bow. Throw in a switch to Adventure Mode or Apocalypse Mode, and the game changes again! Fun stuff.

The Minecraft Dungeons splash screen showing an adventurer slashing their way through a bunch of enemies.

Sure beats having to listen to the same exact dialogue repeat a hundred times in Animal Crossing: New Horizons. That got really old really fast, and I'm starting to dread playing it. Kinda makes you wonder why Nintendo doesn't offer a way to turn that shit off.

But the best part? Minecraft Dungeons is going to be adding new content... including an island. So even when you're done with it... you're not.

No, this isn't a revolutionary game, but it is definitely a fun one. And the total blast I'm having replaying it? That's pretty much all that matters when it comes to getting your money's worth... and Minecraft Dungeons costs $20 on my Nintendo Switch, which makes it an even bigger bargain.

And now? Back to "Creeper Crypt" for me.

NOTE: I should mention that Minecraft Dungeons has major issues on Switch once you reach higher levels with lots of enemies on the screen. Skipping, stuttering, crashing... it's pretty bad. Apparently even high-end PC's and Xbox have the crashes, so I guess I'll take the slowdown-stuttering if it means I can undock my Switch and take the game with me.

   

Bullet Sunday 711 FAIL WEEK!

Posted on Sunday, April 25th, 2021

Dave!Life sucks, but don't expect a reprieve from the suckage THIS Sunday... because a Very Special Technology All-Fail Bullet Sunday starts... now...

   
• Mojang! The only video game I want to play lately is Minecraft Dungeons. It's a fun dungeon-crawler that's accessible to play because the difficulty is selectable for each level. You can go harder than your character-power if you want a challenge... or easier if you just want something to do that won't stress you out. In lieu of a LEGO dungeon crawler, it's exactly what I need...

Screen capture of Minecraft Dungeons showing a battle in progress.

EXCEPT... I bought it for Nintendo Switch so I have the option of playing it on my television or taking it with me as a portable. The problem is that Mojang did a shitty job of the Switch conversion, so it's jerky and rough if things get even a little bit intense... especially on a television. This is absurd. FAR more complicated games, like Zelda: Breath of the Wild and Diablo III, don't have this problem. Bad enough that Mojang did such a poor job... but to not allow players to decrease resolution and frame-rate settings so they can have a playable game is kinda unforgivable. With the new DLC packs I just bought, it's even more critical that Mojang get off their asses and improve the translation for Switch or, at the very least let us turn the specs down so it plays well.

   
• Mojang Deux! And while we're at it... why does Minecraft Dungeons crash so often? It happens most when I am playing the Daily Trial, which means all the parameters change when I have to restart and begin the level all over again. That SUCKS. Let me go back to the saved game so I can keep going! But instead it's see a Daily Trial game you like, start to play, crash, then you can't get the same game back. Also... why is the online network capabilities so abysmal? Most times when I resume a game, it wants to go back to the Main Menu so it can connect to the Microsoft Network (again), then gives me an error, then allows me on. It's almost to the point where I wish I could afford an Xbox so I'd have a platform that Mojang/Microsoft gives a shit about. Except I don't think that cross-platform saves are available (even though cross-platform playing is), so that may not even help.

   
• Apple Watch! Apple Watch is both genius and stupid at the same time. The main reason I bought it was to track my sleep and hopefully get better insight into how I sleep so I can get better rest. Apple Watch doesn't really do much of that, even though it's got all the sensors and crap to do all of that (it can't even keep track of multiple sleep sessions in a 24 hour period!). The Sleep app they give you is complete shit, which is why I bought the fantastic AutoSleep app for $4. It is phenomenal, and what Apple should have included. And, surprise! It will automatically log multiple sleep sessions and doesn't require you to manually set a sleep window. It's just class all the way through...

Jenny & Jake

One thing I'm trying to do is experiment with going to bed earlier. Last night I decided to go to bed at 9:00pm, but Apple Watch kept me awake because the display is on. "Hey Siri, good night.""Hey Siri, turn off the display.""Hey Siri, how do I turn off the Apple Watch display?" — And of course none of that works because Siri is a fucking idiot. My blood pressure rising because I can't find a way to put the watch to sleep or tell it's I'm going to bed in the shitty Sleep app, I have to Google that shit on my iPhone and eventually find out that there's a "Theater Mode" that I can turn on. Jesus. For a company that prides itself on making technology easy to use... Apple sure fucked up this part. Might want to look into actually making Siri be useful.

   
• Ubiquiti! When my old WiFi router died, I wanted to buy a future-proof model with excellent WiFi 6 capability. I landed on the Amplifi Alien because Ubiquiti has such an amazing reputation. It was $380, but I figured it would be worth the insane investment if I could hang onto it for 5 or 6 years...

Turns out that NOPE, it really isn't worth the money. Mostly because the built-in firewall is total shit, and there's no way to do the most simple shit like blacklist IP addresses or block countries or anything. THREE HUNDRED AND EIGHTY DOLLARS AND YOU CAN'T BLACKLIST AN IP ADDRESS?? Jesus. What a fucking turd of a router. What's worse? You can't add a third-party device like a Firewalla because it's not compatible with the Alien and, of course, the Alien has no configuration options so you can make it compatible. Thinking of buying a new WiFi router? Avoid the Amplifi Alien at all costs. Overpriced trash with minimal configurability and a pathetic feature set.

   
• Samsung! I am still feeling very raw that my seriously expensive Samsung television died after just five years. And the fact that there are NO repair parts available and I have to go to the secondary market in order to find them... at a highly inflated price, of course... is typical of a manufacturer who counts on their products being disposible. They want them to fail so they can sell you a new one. Well, I may be having to buy a new television, but it sure as fuck ain't going to be from Samsung.

   
• PARAMOUNT+! When CBS became Paramount+, there was a special offer to go ad-free for the price of ad-enabled if you bought a year. I did it, because there's a lot of stuff on the streaming service I liked. Problem is? A lot of their older stuff WILL NOT STREAM. New shows? Yes. Old shows? Rarely. Sometimes it will work on a laptop, iPad, and iPhone if you have no ad-blocker, allow pop-ups, don't use a VPN, and turn off every conceivable protection to your network. But even then it's a crapshoot. But here's the thing... it NEVER works on my AppleTV. Old episodes of Ink Master or Drag Race or whatever? NOPE! And it's so fucking stupid. I don't have to turn off all my protection shit when I stream from Netflix, Discovery+, AppleTV+, Hulu, Amazon Prime, Philo, or any other service I use all the time... only Paramount+. What a bunch of fucking assholes. And OF COURSE when you write to their customer support they have you jump through hoops that don't do shit. If ALL MY OTHER streaming services work, maybe it's YOU. If new shows from your network stream fine, but old shows don't, maybe it's YOU. I will not be resubscribing when my year runs out.

   
• QNAP! This past week QNAP, the makers of my NAS (Network Attached Storage) had some kind of vulnerability which allowed malware/ransomeware hackers to install a program on everybody's NAS drives which encrypted all their files. The only way to get your files back is to pay $500+ to the hackers and they would give you the encryption key. I didn't pay them shit because I have redundant offline backups of all my data (which is harder than it should be because QNAP has a shitty, SHITTY fucking backup app)...

I just deleted all the encrypted files and replaced them with the original. No big deal. After that, I installed a bunch of new stuff on my NAS (including a firewall) to (hopefully) avoid new problems. But here's my beef... WHY THE FUCK DOESN'T QNAP HELP CUSTOMERS UNDERSTAND HOW TO SECURE THEIR DATA AGAINST THESE ATTACKS BETTER? Everything with them is far more complicated than it needs to be, and their customers are paying the price for it. Looking for a NAS? Thinking of buying QNAP? AVOID! AVOID! AVOID!

   
And that's it for stuff that sucks on this fine Sunday.

   

LEGO My Skywalker Saga!

Posted on Wednesday, April 13th, 2022

Dave!I like video games. I love the LEGO video games. I think I own all of them multiple times over (for multiple platforms). They are essentially kid games, which means they're low-stress... but there's challenges and humor which make them a blast for adults too.

The latest release is LEGO Star Wars: The Skywalker Saga. There have been many Star Wars LEGO games before, but this is a new take on the material which is more expansive and clever than any LEGO game I've played before. Even if you own the original games, this is one worth looking at if you've enjoyed any of the other LEGO video games...

Alas... it's a LEGO video game, so it's cute as can be... but all is not perfect from a gaming standpoint. TellTale Games has always traded on the fact that people want to ply LEGO and the experience doesn't have to be perfect.

My profanity-laden thoughts about the game follow...

  • Vehicle control is still absolute shit. I do not for the life of me understand how after NEARLY TWO DECADES of these games they can't make vehicles actually fucking drivable. You will smash into shit and have trouble navigating because the controls are a sloppy mess. It's like they somehow take pride in the fact that everything to do with driving is crap.
  • The puzzles are the same as they've always been. Aside from a few minor unique innovations, you've played this before. Or, if you're me, dozens of times before.
  • One of the hallmarks of all the licensed games is that they are wonderfully humorous and can make even the most mundane cut-scenes interesting and fun to watch. The crap Star Wars prequels are made bearable, and that's quite a feat. I just wish that some of the cut-scenes can be skipped, but very few can. This is especially infuriating when you consider that the game crashes uneventfully (today it crashed when I was changing characters!), thus forcing you to sit through the last cut-scene all over again.
  • The LEGO games have a reputation for bugs and glitches. With The Skywalker Saga, it's not so bad that it's unplayable, but there's still bugs. Glitches aren't too bad, but every once in a while I end up in a spot where walls disappear or I can't move. The camera is bonkers, and many, many times I can't see me and am stuck to a wall. Fortunately saves are frequent so I'm not losing much progress, but still...
  • With this game, there's been effort to make the fighting more than just a button-mashing affair. In fighting there are different moves you can make... blocks you can bring up... and combos to spice things up. This would be admirable if it weren't so badly handled. One of my favorite movies is to jump in the air, then use a combo lightsaber smash move which plunges the lightsaber into the ground and smashes the enemies around you. But then there's times that the move just doesn't work for some random reason. Hell... when you're fighting Kylo Ren, YOU CAN'T EVEN JUMP AT ALL! What the hell? How can your character all of a sudden forget to fucking jump? What sense does that make?
  • Another nonsensical bit of idiocy? Disguises. If a Stormtrooper gets blasted, sometimes their armor will drop and be wearable. Sometimes. Finn can wear it most of the time, but there are times that he can't... from what I can tell, it's when he is holding a lightsaber. But you can't drop the lightsaber or stick it in his pocket, which means that dressing up as a Stormtrooper to fool other stormtroopers is impossible. BUT THEY STILL INDICATE THAT HE CAN WEAR IT EVEN WHEN HE CAN'T! Which is just stupid. Almost as stupid? Han Solo in The Force Awakens cannot wear Stormtrooper armor at all! and this is despite the fact that he literally dressed up as a Stormtrooper in the very first Star Wars movie! God.
  • These LEGO games used to be a fun romp. With each new game, more complications are added. For a while, it was cool. Minikits... Magic Bricks... New Abilities. Fun! But now there's just too much going on. The menu system is insane. There's sub-menus to sub-menus to sub-menus. And now they've initiated a class system with ability upgrade trees... which is okay for adult gamers because they've probably seen them before. But for kids?!? I honestly don't know how a kid (any many adults) are supposed to be able to wrap their heads around it all. The Endor level is all complicated maneuvers at great heights, which cause you to fall again and again and again. That's not "fun" it's frustrating.
  • Waiting for scenes to load is not too horrible... but still annoyingly slow on Nintendo Switch. Oh well. Being able to take the game with me on the go is a fantastic feature that Xbox and PlayStation can't give me.
  • Usually LEGO puzzles are fairly uncomplicated. That's part of the appeal. You don't have to stress, because you can eventually figure things out. But this time around there's some puzzles that just defy belief. They tell you what has to happen, but give you no idea how you accomplish it! On Ahch-To, there's a puzzle where you need to get at least five people dancing. Then they draw a perimeter which is assumably where the dancing takes place. Then there's characters with a wifi symbol above their head. That's it. I've tried wiggling in front of them in an attempt to "dance." I've talked to everybody. I have no clue at all what to do. Assumably somebody with dancing ability must come along, because otherwise... dang.
  • When making a jump from one planet to another, you can have your flight interrupted by a space battle. And it's like... sure. But they can happen multiple times in a single trip! The last time it happened, I had three space battled interrupt my flight IN A ROW! It was fun at first, but now I just want to attack my television with a baseball bat.
  • They are so unoriginal that they use a fucking Wilhelm Scream. For the love of God... just stop with the Wilhelm Screams already! It's not even funny any more. Not in movies and most certainly not in video games. And yet they do it multiple times. Infuriating.

In other news... I got the Deluxe Version of the game which comes with a Blue Milk variant of Luke Skywalker. The thing is trending online because people are selling them on eBay for up to $300!

Luke minifig drinking blue milk from a carton.

Wow.

If I were to rate this game, I'd probably tag it with a B-. It's expansive, adorable, and looks great... but there are some serious gameplay problems which keep it from reaching greatness.

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