Posted on May 26th, 2020
Today was not a great day.
The brain rewiring I've had to learn in order to deal with my dyslexia falls apart when I'm tired or stressed or upset, and today I was all three. This makes reading a challenge... but also creeps into my ability to speak properly when things get really bad. Today I had multiple times where I couldn't find my words, something that hasn't happened in years. It's frustrating. It's embarrassing. It's just plain tough to deal with.
It's the pandemic. It's the easily debunked conspiracy theories. It's the politics. It's the uncertainty. It's the inhumanity. It's the lack of empathy and kindness.
It's a woman in Central Park weaponizing her white tears in a staged 9-1-1 call in an attempt to "kill via police" a Black man who had the audacity to ask her to obey the law and please leash her dog.
It's all of it. It's everything.
The world we have right now is not conducive to my living in it, and I honestly don't know what I can do about it. Probably nothing.
But I gave it a try when I bought Minecraft Dungeons from the Nintendo Switch eShop.
After all things LEGO, my favorite genre of video game is dungeon crawlers. I love the exploring and discovery and secrets and, of course, battling monsters for loot. The Diablo trilogy... the Baldur's Gate games... even the cutesy RPG crawlers like Fire Emblem, Trials of Mana, and (of course) the myriad of Final Fantasy games... I enjoy them all (and it's thanks to the first one I played, Dungeon Master on my Atari ST computer).
And while I don't play Minecraft, I was intrigued when I found out we were getting Minecraft Dungeons because I could use a fun dungeon crawler right about now.
The game starts out pretty simplistic. Exploration is curbed as you learn to fight enemies and follow the linear path laid out before you. At the mid-point of the game, things become more challenging and, if I'm being honest, a lot more fun. There's more to see, explore, and do, and the enemies no longer roll over and die at the sight of you. I've likely got another hour or two of gameplay left, but right now I'm digging it because I'm having to put a little more thought into how I'm approaching a level. Would have been nice if they started here, but it's all good.
I'm not anticipating things getting absurdly difficult, but I'm guessing the end won't be a cake-walk either. Apparently once you beat the game you can replay it at a higher difficulty, so that might be fun. And since the maps are (reportedly) procedurally-generated, it might be a slightly different experience, which is nice.
If you've played Diablo, you've pretty much played Minecraft Dungeons. The similarities are striking, even if the visuals are radically different. Mojang Studios used the same 8-bit blocky graphics they used for the original Minecraft, but they're really pretty and polished in this game. Sure, sometimes it can be annoying because it can be tough to get a bead on things quickly, but overall I really enjoy the aesthetic they dreamed up (and would probably appreciate it even more if I was more familiar with Minecraft).
Another departure from this Diablo clone is the class and weapon enhancement system. As in, there isn't classes and weapon enhancements can be recovered and redistributed as you upgrade your weapons. Being able to define and change your play style by not having to commit to a character class is simplistic and unrealistic (in context) but I rather like it. And you're not going to hear me complain about being able to transfer enhancements (or "enchantments" as they call them) to new weapons I like.
Right now I'm playing solo, but Minecraft Dungeons allows for 4-player co-op, which is something I'd really like to try. It seems like the entertainment value from multi-player would probably allow me to more easily gloss over the shortcomings of a simplistic game like this. The problem is that I can't cross-play with my friends who are playing on a platform other than another Nintendo Switch. This blows and, when I searched for it on the internet, I found that Mojang Studios is planning on providing a free update that will allow it. Since the only other people I know playing this are not doing so on a Switch, I guess I just have to be patient and hope that they aren't bored with the game by the time cross-play is released.
Ultimately I like this game. It feels like it's going to be a bit short and lacking the complexity I usually enjoy in a dungeon crawler, but it's also just $19 so at least it's priced accordingly. The fact that it's essentially a LEGO video game with different visuals is the real draw for me, however. In a time when the Real World seems like a void of despair from which I can never escape... being able to escape into Minecraft Dungeons is a welcome distraction.
Posted on March 27th, 2020
I've played all of the Animal Crossing games in the main series... どうぶつの森 (Animal Forest) on the GameCube, Wild World on the Nintendo DS, City Folk on the Wii, New Leaf on the Nintendo DS, Pocket Camp on the iPhone, and now New Horizons on the Nintendo Switch. For anybody not familiar with the series, it's essential a "life simulation" game where you live amongst animals and pass your time with activities like catching bugs and fish, digging up fossils, expanding and improving your house, and collecting clothing and furnishings to build a custom lifestyle. It's a relaxing way to spend time and forget about the world, and since the game progresses in real time, you're compelled to check in from time to time to see what's new.
The latest effort, New Horizons on the Nintendo Switch adds some important new ideas... while hampered by some really poor game-mechanics which have plagued the game since the beginning (with one notable exception, which I'll get to below). If I were rating it, I guess it would be four stars, maybe? I mean, I do enjoy it very much, but there are times it frustrates me so badly that I want to never play it again.
So let's discuss that, shall we?
This time, instead of moving into a forest (or city), you are dropped on a deserted island with the games business moguls... Tom Nook and his twin (sons? nephews?) employees Timmy and Tommy. The three of them are responsible for building and upgrading your home, selling you stuff, and pretty much run everything. All you have when you start is a tent, a simple bed, and a lantern... along with the clothes on your back. Fairly quickly Tom Nook will inform you that you no longer get the tools you need to survive... instead you have to collect tree branches and stones to craft your own. Like the bug net I made here...
In short order you are informed that the "deserted island" will be getting two new inhabitants. For me this is a pink deer named "Fuchsia" and a body-building-obsessed ape named "Louie." Befriending them gets you advice and occasional gifts, which are much needed when you start the game.
One of the cool new features for New Horizons is the addition of the "Nook Phone." The phone has all kinds of nifty features. Like an app to catalogue all the fish and bugs you catch, your crafting recipes, and even a camera... which has surprising depth of field plus filter features for altering your images. It's a cooler way than a screen snapshot to record events on the island. Compare this image taken with the camera app compared to the screen-cap above...>
Your early days will be spent collecting bugs, fish, seashells, weeds, flowers, and the like so you can sell them to Timmy and Tommy for "bells" which is the in-game currency. You need bells to pay off your loan for the tent so you can take out a new loan for a house. You also need them to buy stuff you might need for your home. You also need to collect branches, wood, rocks, weeds, and such for crafting tools, furniture, and accessories. Here you can see me sneaking up on a snail that crawled out when it started raining...
New to this game is the idea of "Nook Miles" which are earned for completing certain tasks... catching this many bugs... talking to this many neighbors... selling stuff for this many bells... that kind of thing. Nook Miles can be exchanged for upgrades, specialty items, and (most importantly) a ticket for a plane ride to neighboring islands where you can plunder its resources and raze its vegetation for fun and profit...
The ecological message here is really scary, albeit historically accurate. You essentially rip everything of value from the island until you are standing in a destroyed wasteland where once a beautiful island stood, all so you can improve your island...
Plunder and raze efficiently enough, and soon you have the funds to upgrade from a tent to a house...
Adding more rooms to your house only takes money. Ever-increasing amounts of money. But, since you can decorate your rooms however you want, that's where the fun is...
You can add progressively more rooms to your house, with each expansion costing more and more bells to procure. Most people turn the first expansion into a bedroom. I turned mine into a big bathroom/laundry room...
Yes, you can absolutely sit on the toilet and take a dump. It even flushes automatically when you get up! Many items have features like this. The washing machine will start up if you close the lid. The little Nintendo Switch will turn on. That kind of thing.
My bathroom is serious business. I couldn't find a bathtub, so I used an oar-fish pool. The Nintendo Switch is handy so I can play games while taking a dump. The katana swords are there to defend myself if somebody intrudes while I'm taking a dump. Don't mind the fish in the corner, I ran out of storage in my attic.
As time goes on, you'll be able to get even more buildings added to your thriving island community. Like a Resident Services Building...
Every time a new structure is built in town, there's a celebration. But there are other seasonal celebrations to be had... including your birthday...
As time goes on, you'll be able to get even more buildings added to your thriving island community. Like a Resident Services Building...
The villagers in my hood are a strange lot. The ape is obsessed with working out and injects it into every conversation you have. He can mostly be found wandering around the island with his ass hanging out...
The airport also allows players to fly to their friends' islands over the internet, or have them fly to you...
At the airport they also have a stationary rack where you can write letters to everybody that they will then deliver for you by the next day. I like dashing out notes to them because they will think you like them and give you stuff. Doesn't seem to matter what you write, they still love getting your letters. As an added bonus, I usually attach a gift of something I have left over...
After you get rich enough and have the materials to craft enough, other animals will move to your island. I always welcome them with a warm letter greeting then do a follow-up in-person visit. Here's my letter to Sherb, who looks like he's a goat...
After a while, a stoner dog named Harvey will show up and invite you to the photo studio on his private island. And, yes... it's as creepy as it sounds. If you have Animal Crossing Amiibo statues, you can transfer them to the game and have them pose for photos with you. My Amiibo for KK Slider the musician, Timmy and Tommy the entrepreneurs, and Mabel the clothing magnate worked just fine. For whatever reason my Amiibo for Cyrus and Reese (the alpaca husband-and-wife duo who make furniture) wouldn't work. My guess is that they will eventually be added to New Horizons in the future, and will likely work when they arrive. The photo studio itself is filled with various rooms, props, and wardrobe so you can pose and create various scenarios for your pictures. I don't have that kind of time to waste, so I just photographed us in front of a brick wall...
I'm not sure how else Amiibo will figure into the game, but I hope it nets me some cool stuff.
And speaking of cool stuff, eventually Blathers the owl will come to the island to collect and catalog the wildlife and any fossils that are found. Like in the other Animal Crossing games, Blathers will build a full-on museum after you donate enough specimens and artifacts...
Don't be fooled by the building. It may be rather small on the outside, but it is absolutely massively huge on the inside... housing an entire wing for bugs, another wing for fish, and a basement full of fossil displays. It's spectacular. If the museum existed in real life, I would absolutely visit it. All the environments are great, and the way that the fossil exhibit tries to follow evolutionary patterns is cute...
My real goal... more than anything else... is to complete the museum collection. I've never done it on any other Animal Crossing game, but maybe this time? How awesome would that be?
So... pretty cool game, right?
Not completely, no. Let's get to the bad stuff here...
REPETITION. The first couple times your character catches a bug or walks into the museum, the conversation bubbles that show up are cute... charming even. But after a couple days you want to put your fist through the television screen every time. You can speed up some conversations with the B-button. You can speed up the crafting session with rapid A-button presses. But you can't eliminate them entirely and it's such a stupid, boring waste of time. For heaven's sake... LET US SKIP THIS IDIOCY.
TOOL ACCURACY. I have no clue why Nintendo doesn't fix the most horrifically frustrating part of the game... the total lack of accuracy in using tools. Whether it's fishing or digging or catching bugs, it's a crapshoot to determine where your tool is going to land. People keep telling me "You'll get used to it!" But in all these many years of Animal Crossing games, I NEVER have. I face to where I want my tool to hit... and inevitably end up going somewhere else half the time. You can literally see it in these screen captures. You face in one direction, your tool hits in another... and don't think you can compensate because your character will shift in random ways...
How hard would it be to have a cursor show you where your tool is going to land as an option?
I may have hated the way that the iPhone version... Animal Crossing: Pocket Camp... added pay-for-play to the game, but at least you could tap the screen to specify where your tool will hit and save a lot of frustration.
CRAFTING. Crafting is new to the console version of the game. I like it. A lot. You collect rocks, sticks, wood, and minerals and get to make new stuff. It adds new depth and gives you something more to do. But, in addition to having to suffer through the crafting animation every damn time, there's no way to craft multiples of an item. Have seven clams and want to craft seven sacks of fish bait? You have to click through the menus and go through that stupid animation SEVEN TIMES. Good Lord. Nobody wants this. Give us the opportunity to specify multiple crafted items at the same time.
CRITTERPEDIA. The Critterpedia, which keeps track of all the bugs and fish you manage to capture is a fun tool to look at...
But incomplete and hardly efficient. First of all, no listing for the fossils you've collected. Second of all, you can't tell at a glance which items you've donated to the museum. You have to click through on every individual critter to find out...
Add a fossil checklist. Add icons to each of the caught critters showing if they're in the museum. Make it ACTUALLY USEFUL AS A TOOL instead of a novelty.
SAVE ME. Saves are automatic. But I'm not sure if they are saved online... even if you have a Switch Online account? And you can't transfer your save data to another Switch, making it impossible to have a home unit and a travel handheld unit both be used for the same game. I am assuming that this has something to do with people not wanting to have multiple saves of the same game, but that's absurd. Surely they can make it be a check-in, check-out situation for people who need it.
ONLINE? It's great that you can travel to the islands of your friends and invite them to your island... but why is it so hard to communicate otherwise? In order to send a gift or a message, your friend has to be online at the time? Why? What if your friend lives across the world 12 times zones away? This is phenomenally idiotic. The Switch is online all the time. How hard could it be to allow messages and gifts and such to be sent whenever and retrieved whenever?
SWITCH TOUCH. The biggest problem I've saved for last... the touch-screen when your Switch is in handheld IS NOT USED! I think you can type out letters on the keyboard that appears when you compose a letter. AND THAT'S IT! Shocking. And stupid. You can't tap to do anything. Even stuff it would be perfectly appropriate for. I have no idea... none why this is the case. Every model of the Switch has a touch-screen, and to intentionally ignore it is criminal.
And that's about it.
It will be interesting to see if this iteration of the game will capture my attention longer than the previous games. I always start obsessed with collecting everything only to get bored and frustrated as time goes by.
Posted on March 15th, 2020
We all may be in social distance, self-quarantine exile, but you're in good company... because an all new Bullet Sunday starts... now...
• Rise? I both liked and hated Star Wars: The Rise of Skywalker when I first saw it. On one hand, seeing many of the original trilogy characters come back one last time was pretty great, and the special effects were visionary and sublime. On the other hand the script was complete and total shit. JJ Abrams perverting The Force into whatever he wanted it to be in order to fill in a few of the many, many plot holes in his crap story was embarrassing and insulting. And the fact that almost nothing in the movie made sense, had past precedent, or was ever explained, was ten buckets of lame. Nowhere was this put into such vivid relief than in a reply by Elijah Wood(!) to one of several expositional chunks of story left out of the film, but dropped in fucking tweets...
On Friday I got an email from Apple telling me that my digital copy of Star Wars: The Rise of Skywalker was available to watch (a few days early because Disney is doing their part to keep people home). I ordered it when I didn't think I'd make it to the theater to see it... then forgot to cancel after I finally saw it. And so I watched it again. Now I've totally changed my mind on the film, I just outright hate it now. What a shitty, SHITTY way to close things out. My only consolation is that the shitty sequel trilogy was marginally better than the horrendously shitty prequel trilogy when taken as a whole...
Thank God that whole mess is over. Now just let the Skywalker crap finally die like it should have done after Return of the Jedi. As the excellence of the Disney+ series The Mandalorian has shown us, there's far better things to do with the Star Wars Universe than continuously rain shit upon it.
• Do You Want to Build a Snowman? Along with the digital release of Star Wars: The Rise of Skywalker, Disney also released Frozen 2 three months early. I guess they figured they might as well try to drive up subscription numbers for their streaming service since they've had to shutter most all of their movie/television productions...
I'm going to be perfectly honest... I am not a fan of musicals. Some of them I like more than others, such a The Lion King, for instance. Live-action is more difficult, but tolerable if I like the soundtrack (like Grease and Xanadu, for example). The first Frozen was annoying musically, but I loved the character of Kristoff (wonderfully brought to life by Jonathan Groff). And so I tuned into Frozen 2 to see what his character was up to. Turns out he's acting weird and being made to play the fool while a really tacked-on story unfolds. It's not that this was a bad movie, it's just that I didn't get what I wanted out of it. Still, better than nothing, I guess? Or is it? I can't help but feel that things should have been left alone after the first one. Except... the animation and design is phenomenal, beautiful, mind-blowing stuff.
• Joy! In addition to crap Star Wars and an unneeded animated sequel, I've been delving back into all five seasons of Killjoys. The show always amazes me. It has fairly good (but not extravagant) production values which are complimented by complex stories and multi-faceted, highly interesting characters. Every episode feels as though they made the best possible use of budget and resources while never losing sight of the big picture of the universe they were building...
Smart, funny, violent, serious, disturbing, and all-around good sci-fi, this is the whole package. My amazement only grows as I rewatch it from the beginning (the fifth and final season ended last September). The series follows three "killjoys"... bounty hunters... as they work through their personal demons while trying to skate a moral divide between doing good and doing their job. It started strong. Got better. Kinda dropped off a bit at the end, even though I can't really complain about how it ended. It probably was good to cancel it before the show bottomed out, but I can't help but think there were more stories to tell. And could be more stories still if we get some movies or specials or something.
• MAR10! March 10th is known in Nintendo circles as MAR10 (MARIO) because a number of games and Mario products end up with a discount. One of the games on sale was Yoshi's Crafted World for $20 off, so I snatched it up. The game itself is a simple, fun, and clever platform puzzler which has a cool "handcrafted" look where everything is made from paper, cardboard, and other crafting junk...
Yoshi games have always been fairly easy to play... slightly more difficult to complete at 100%... which makes it a perfect choice for a casual gamer like me who wants a distraction instead of a serious challenge. Oh yeah... it's adorable too.
• Go West! And so... the third season premiere of Westworld is finally here. I had read some seriously mixed reviews of the first four episodes that were made available to the press. I, of course, have only seen the first episode. It was... interesting? I mean, they've completely jettisoned what made the show be the show... i.e. Westworld... so it's pretty much just fake people on a murder-spree in Futureworld, but I don't think that's necessarily a bad thing...
Watching Delores go full-on Terminator in a wonderfully-imagined future is pretty great... so even if that's all we get, I'll keep watching. The thing about the first season which made it so fantastic is that it was so beautifully plotted and deep in concept. The second season was far shallower, but attempted to compensate by going non-linear with the story to poor effect (the first season played with the timeline amazingly well, so I don't know what happened there). It looks like they are not bothering to play with the timeline this time around... unless this really IS Futureworld and Delores is a GUEST? How mind-bending would that be? Well, Evan Rachel Wood, Thandie Newton, and Jeffrey Wright are phenomenal, regardless, so I'm hoping this reduced 8-episode season is worthy of their talent.
• FIVE! Tonight was also the finale of Avenue 5, a fantastically funny space farce starring Hugh Laurie. I have been loving the show, even when it took a decidedly dark turn last week (in a way that was actually still pretty darn funny). The ending isn't an ending, which would have me furious if not for the fact that HBO has already renewed it for a second season...
It's surprising that HBO is fostering such a delicious series when I know that the twisted humor is not going to appeal to the masses. But it very much appeals to me, which is all I care about. I am really hoping that they can manage to expand on the show for next season instead of retreading what they've already done (something that was already starting to happen at the end). And thank you to HBO also for giving the show such a massive special effects budget. I mean that... the sets are expansive, beautiful, and look like they cost a fortune. Worth a look if you haven't seen it yet.
And that's enough of that... keep washing those hands, everybody.
Posted on March 1st, 2020
We may be at the beginning of a pandemic, but the bullets are still flying... because an all new Bullet Sunday starts... now...
• Hertz! Michael Hertz has passed away. He is largely responsible for one of the most beautiful and elegant map designs you'll find. It's the New York City subway map, which sought to simplify and clarify the depiction of the various lines by making them easier to understand...
There were other versions of this map over the decades, but this modern version from 1978 is the one most people today are familiar with. It was proceeded by an equally beautiful (yet slightly more confusing) version by Massimo Vignelli...
My first dozen times visiting New York City I ended up buying a new fold-out pocket subway map each time because I always forgot to bring an old one with me. Now, of course, I've just got the map on my iPhone. But I'll always have a place in my heart for the map I used for decades to get me around the city.
• Nygaard! Another designer who passed away that's definitely worth noting? Jens Nygaard, the guy who created the LEGO minifigs...
As somebody who started with LEGO before the minifig was introduced, this was absolutely a game changer. Prior to the minifies, which I believe I first got in the LEGO Space sets, we just drew a face on a stack of bricks. The "official" people of the LEGO Universe were a fantastic addition to the toy which took it in a fantastic direction that continues to this day.
• Dyson! Completing the trifecta of those who passed away this past week... Freeman Dyson. This brilliant mathematician, physicist, and astronomer (among other things) was such a huge influence on me that my pen-name, Maach Allon Dyson, was in honor of him. Because, seriously, just look at some of his accomplishments from his Wikipedia page. Though the thing that he's likely best known for... especially by me... is the Dyson sphere...
The idea is that a technologically advanced civilization would have the ability to maximize use of energy from their sun... by surrounding it with a sphere or a sphere of rings or a sphere of panels or something like that. It's a mind-blowing idea that would require mining materials from a huge number of celestial bodies (such as comets and asteroids) in order to construct. Pretty fantastic stuff.
• Apps on Parade! I ran across this video and had to laugh at just how frickin' brilliant it is at showing the sheer absurdity of Adobe's "Creative Cloud." I pay $57.34 per month to use exactly four of them... Photoshop, Illustrator, InDesign, and Acrobat. I also use Lightroom Classic to catalog my photos, but it's not something I need to have. Which means I essentially use less than 1/10th of the apps I have to pay for...
I would be willing to bet that this is the case for at least half of the people paying for Creative Cloud. Hardly getting our money's worth here, but that's what happens when you've got a lock on the industry. My only hope is that eventually another developer... most likely Affinity... will get to the point where Adobe will not be the only option for me. But until then? Blergh.
• Manga Mac! Apple released a clever new commercial which shows various times that Macs have appeared in Japanese manga animation. It's pretty great...
Just makes me want to rewatch the hundreds of manga that I've loved over the years.
• New Horizons! And speaking of ads in Japan... Nintendo really knows how to hit all the feels in their advertising...
The new version of Animal Crossing called Animal Crossing: New Horizons drops on March 20. It's one of those games that always starts out interesting, but I grow bored with fairly quickly. There's only so many fish and bugs you can catch before it gets old. Though maybe the online collaboration will keep it interesting for longer? I don't know that I want to spend $60 to find out.
And with that, bullets have come to a close this fine Sunday. Wash your hands!
Posted on February 6th, 2020
I haven't had a chance to play video games in months.
I bought Untitled Goose Game the day it was released on Friday, September 20th, played it through the weekend, then never picked up my Nintendo Switch again. The brand new LEGO Jurassic World game I bought for Black Friday hasn't even been taken out of the wrapper. That's a darn shame, because it looks like big fun...
Monday when I got home I had to tear apart my media center to diagnose why I had no internet. I discovered pretty quickly that one of the cats was underneath and hit the fiber box so it dropped and came unplugged (found a toy there and the security cameras showed Jenny was the culprit). Since I had it pulled out, I unhooked everything and started re-wiring everything from scratch. Since I had gotten rid of cable internet and satellite TV and wired speakers and such, I was able to rip out a bunch of junk that was adding clutter for no reason.
I was seriously considering not plugging my Nintendo Switch back in and tossing it in the drawer with my PlayStation 3, Xbox One, and Wii-U. Why bother to have it out when I'm not playing it?
On one hand, this is pretty sad. I love video games and would dearly love to have more time to play them. On the other hand, I have hobbies like woodworking and drawing/painting that I'd much rather be doing over playing video games.
Which has lead me to the conclusion that the Nintendo Switch will likely be the last video gaming console I buy. And boy does that make me feel old. I mean, ME, NOT PLAY VIDEO GAMES? Insanity.
Not wanting to be this old this quickly, I plugged the Switch back into my media center. Who knows if I'll ever have time to play it, but at least it fends off my impending decrepitness for a while.
Posted on April 3rd, 2016
Put down that leftover Easter Egg Salad Sandwich, because Bullet Sunday starts... now...
• Peanuts! As a long-time Peanuts fan, I was not especially looking forward to seeing Schultz's strip and classic cartoons butchered for modern audiences, as is so often the case (see Teenage Mutant Ninja Turtles, Jem, and and just about every other cartoon translation). Turns out I needn't have worried. The Peanuts Movie was pretty amazing...
Very faithful to the source material and lots of hidden gems for Peanuts fans to find. And it was just beautiful. It LOOKED like "Peanuts" and had plenty of nods to the classic Schultz style that was the hallmark of both the strip and the animation. Loved it. Purchased it immediately on iTunes so I can watch it many times.
• Yes. Oh yes...
Heckling a good comic is about the stupidest thing you can do.
• Entitlement. An iPhone app developer announced a new app they had just released. I wish I hadn't read the comments, because they pretty much went like this...
Better be good for $2.99!
Should be free.
The entitlement generation makes me want to put my head in the microwave. Assholes will spend $5 for a cup of fucking coffee without thinking twice... but doesn't believe an app developer deserves $3 for their efforts? How in the hell do you make a living from free?
• Miitomo. And so Nintendo released their long-awaited iPhone app called Miitomo. It's a senseless time-waster, like most of these things... but it does allow you to get creatively absurd with your wardrobe, so there's that...
Those fishnet tights are the gift that keep on giving. Davetomo FTW!
• Youth. I was entirely too adorable as a child...
You can tell I'm old because, unlike today's fruit, watermelon had seeds when I was a kid.
And... that's it for bullets this week. See you in seven days!
Posted on August 21st, 2015
Yesterday I mentioned how I've had a Nintendo Wii U sitting in my closet for over two years. Last night I pre-ordered all the LEGO Dimensions sets for it, which seemed incentive enough for me to finally unbox my Wii U and get it hooked up.
And so I did. And I've been goofing around with it ever since.
When compared to the PS4 and the XBOX One, the Wii U comes up short. The processing power... the graphics... all the specs, really... everything is a step down. A noticeable step down. But that's par for the course for Nintendo, who has always put the gaming experience above specs... doing far more than the competition with less. Even so, while you're never going to mistake a PS4 game for the Wii U equivalent, that's not saying Nintendo's graphics are ugly or the games are slow and dated... far from it. Everything I've looked at has been beautiful and fluid on the Wii U. Nintendo's programmers are absolutely getting the most out of what they have to work with.
So... if the Wii U can't compete with modern gaming consoles on specs, what does the hardware offer that's worth investing in?
Just like the Wii before it, the Wii U breaks some new ground in gameplay with its controllers. This time with their "Game Pad," which is a massive tablet-esque controller with standard game controls around the edges...
At approximately 5.25 x 1 x 10.25 inches, it's even bigger than I remember it being.
And yet... not entirely uncomfortable for me to hold (don't know about kids). Its lightweight, the buttons and sticks are well-placed, and the on-board touch-screen actually seems useful. The only big negatives are A) poor battery life is 3 hours max, and B) the screen is fairly low-resolution. After becoming accustomed to the Retina Display on my iPhone and iPad, it's almost painful to look at. Otherwise, pretty cool... assuming the game you're playing takes advantage of it.
Which it can in two ways. The first is that it can display supplemental information or additional controls past what you see on screen. The second is that most games actually let you transfer the display from your television to the Game Pad so you can play games while somebody else watches the television. This is nice... but only half as cool as it could be when you realize you have to stay in the same room and fairly close to the console in order for the Game Pad to maintain its connection. Bummer. I want to Wii U from bed.
The weird thing about the Game Pad is that you can't connect more than one to the system. Players 2-5 have to use Wii wand controllers or Wii nunchuck controllers or Wii U Pro Controllers (none of which are included). I guess I get it... streaming live video takes processing power and the console doesn't have a lot to spare, but still... I can't believe that you can't connect at least two Game Pads to a Wii U so that you can go head-to-head with somebody using the same controls.
Oh... one last word on the Game Pad... you can use it to control your television. Namely, use it to turn the thing off and on plus select the video source, meaning you don't have to go scrambling for the TV remote to play. Nice.
The system I got was the "pro" version that comes with a pathetic 32GB of storage... only 25GB of which is available. Which means I am almost out of space and all I have is two games and a demo onboard. I have no clue how those with the "non-pro" 8GB version manage at all. The solution is to purchase an external USB hard disk or thumb drive or something. There's an SD card slot, but that seems to be exclusively for backwards compatibility with Wii games, as I've found no way to access it from the Wii U side.
When it comes to actually navigating the system, I find it surprisingly similar to the Nintendo 3DS. You can run one application/game at a time, and that application/game goes into suspension so you can access system controls mid-game. It's not as elegant as the XBOX One and PS4 menuing system, but it's perfectly serviceable. About the only negative I've found so far? No universal in-game chat system, which is a pretty big oversight in modern gaming. For multiplayer online games, you just have to hope that the game has its own chat system built-in or else there will be no in-game chat for you.
I'm just going to get this out of the way... NINTENDO-DEVELOPED WII U GAMES DO NOT COME WITH INSTRUCTION BOOKLETS! Not even a single-page pamphlet to give you an overview of the controls! Nope, everything is done with the online help system, which works okay, but is pretty lame. Nothing like having to pause the game so you can look up something that should have been shared on a hardcopy.
Obviously I haven't had a chance to play with a lot of games yet, but here's a quick sampling of what I've been up to so far...
LEGO City Undercover... The game that made me purchase the Nintendo Wii U in the first place, this is one of the best LEGO minifig games to date. As police officer Chase McCain, you scour LEGO City for criminals using brilliant disguises that endow you with new abilities. In many ways, this is the LEGO version of Grand Theft Auto but in reverse. I absolutely love it, of course... despite some agonizingly long load times and no ability for multi-player (which is kind of a staple with these games). The sandbox you're in seems vast and affords a lot of freedom, but is ultimately part of a fairly linear gaming experience. Since the Wii U seems to be picking up steam, I'm hopeful we may get a sequel one day. I've barely begun playing, but already know I'm going to be wanting more.
Super Mario 3D World... As with all Nintendo gaming systems, I figure that the biggest development effort is always going to go into their signature Mario title, so I always buy it and have never been disappointed. Like Super Mario 3D Land and Super Mario Galaxy before it, the title is exceptionally imaginative and fun to play. In the few hours I've been playing it, I've seen all kinds of cool things... including Mario putting on a cat outfit so he has cat powers to play with. Epic.
LEGO Batman 3: Beyond Gotham... I had already started this game on XBOX 360, but it was so cheap I decided to grab it for Wii U so I can have a consistent experience when LEGO Dimensions arrives in September. So far, it feels exactly the same. I think the XBOX 360 controller is a bit better for this title than Nintendo's Game Pad, but I'm not having any trouble. The game itself is amazing... though it doesn't reach the heights that LEGO Batman 2 did... feeling more confined and less open despite taking place on multiple planets in space. Still... LEGO Batman. UPDATE: Went to purchase some of the cool downloadable content for this game only to find out it isn't available for the Wii U... WTF Warner Interactive? Guess I go back to the XBOX 360.
Bayonetta 2... I bought this game for the specific purpose of seeing what a non-cutesy Nintendo and non-cutesy LEGO game would be like on the Wii U, and this one was the highest rated I could find. And for very good reason... it's utterly amazing. Far from being over-hyped, you just can't believe how beautiful, fluid, and fun it is to play. I had a really tough time putting it down long enough to write this blog entry. Basically, you play a witch with lethal fighting abilities... plus guns. She's kind of like Neo from The Matrix in that she can slow time and gain a distinct advantage over her enemies. As this is a Nintendo Wii U exclusive title, it's almost worth buying the system just to play it. Yes... it's that good.
I have to say... if these four titles are indicative of the quality that goes into Wii U titles, it's very easy to see how the system is one to be reckoned with. No, the visuals are not as tight as what you'll find on XBOX One or PS4, but Wii U excels in entertainment value, which is all that really matter, isn't it?
And that's the Wii U as I know it right now.
Kind of regretting that I waited two years to discover it.
Posted on August 20th, 2015
As anybody who has been reading Blogography for any length of time already knows, I am addicted to LEGO video games. It started with LEGO Star Wars, forged ahead into the massive triumph that was LEGO Batman, then wandered into amazing places with LEGO Indiana Jones, LEGO Pirates of the Caribbean, LEGO Harry Potter, LEGO Lord of the Rungs, plus many more. And I've purchased every game that's been published.
Until the game came along I couldn't purchase... LEGO City Undercover...
The reason I couldn't buy it? The game was exclusive to the Nintendo Wii U gaming system, which I did not own. The closest I could get was the "prequel" to the game which was released for the Nintendo 3DS (and was awesome)...
While I owned a Wii and liked it quite a lot, the Wii U didn't seem to offer much additional that I considered investing in the system. So I bemoaned the fact that LEGO City Undercover would be the first LEGO game I'd not be able to play, then moved on with my life.
Fast forward a couple months... and, while visiting friends in Pittsburgh, I got to play with the Wii U up-close-and-personal. Much to my surprise, I found out I had grossly underestimated it. The system built upon the Wii with some intriguing upgrades in game play (and in graphics, which finally caught up to the competition with HD quality)...
After playing the majesty that is LEGO City Undercover for fifteen minutes, I knew I had to have it.
So when I got home, I called up a buddy that could hook me up with a Wii U and ordered LEGO City Undercover. They both arrived the following week... when I promptly stuffed them in a closet and forgot about them. Turns out I don't have much time for playing video games.
That was over two years ago.
Then LEGO Dimensions... which looks like it may very well be the greatest video game in the history of video games... became available for pre-order...
Of course I must have it.
But which system should I order it for? It's available for almost all of them.
Ultimately I decided to pre-order the Wii U version so that it would encourage me to get my console out and get some use out of it.
And so today was the day.
But I'll get to that... tomorrow.
Posted on December 15th, 2013
Oh my stars and garters! Hold on to your shorts... because Bullet Sunday starts... now...
• Pass. This Saturday & Sunday was declared "SteetPass Weekend" by Nintendo. "StreetPass" allows you to have limited interaction with other Nintendo 3DS users you happen to pass on the street when you both have your 3DS sleeping in your pocket. But you can also interact with users via "StreetPass Relay Points." Visit a Relay Point (at places like McDonalds and Starbucks) and you can have limited interaction with the last six users to have been there. However... during "Street Pass Weekend" the six users you interact with are randomly pulled from Relay Points around the world! This is kind of nifty, because you'll get the chance to meet Mii characters you'd likely otherwise never meet. Very cool, and I tried my best to make the most of it. Sadly, countries in South America (plus Mexico!) I got don't have maps in my 3DS, which is kind of crappy. Why is that? I'll have to see if there's a way to download them.
• Theft? My first stop on a dreaded shopping run today was at Costco to pick up some things for my grandmother. Once I had unloaded her purchases into my trunk, I wheeled my cart across the parking lot to return it. As I was walking back to my car... I SAW A WOMAN TRYING TO BUMP MY TRUNK OPEN! It took me a second to process what I was seeing, but I finally managed to say "HEY! GET THE FUCK AWAY FROM MY CAR BEFORE YOU GET FUCKING SHOT!" (it's an easy threat to make here in Redneckistan, because most people are packing). She said "Oh! I thought this was my car!" and awkwardly scrambled off. Which was so, so stupid. It was painfully obvious that she watched me load my trunk, then tried to break in and steal stuff the minute I walked away. I'm not shocked that there are people out there breaking into cars... it's just how brazen they are about it. I was right there!
• Mickey Dees. I stopped at McDonalds for "StreetPass Weekend" and to get some fries and a Hi-C Orange Drink. After I got my food and was headed to a table, I ran across a group of people talking in the aisle, completely blocking it. I said "excuse me" and tried to get by, only to have them completely ignore me... THEN MOVE TO BLOCK ME FURTHER. Which was apparently high-larious to them. Rather than unleash a string of expletives in the middle of a kid-friendly restaurant, I decided to backtrack and go around them. What IS it with people? These were not some punk kids... these were adults! Adults still living in high school, apparently. I weep for the future.
• Starbucks. Another "StreetPass Weekend" stop... and this time I decided to order up some yummy peppermint cocoa, since I don't drink coffee. I ordered a "medium" and got a "grande" which looks like it's actually a large? What I apparently wanted was a "tall" which is a step up from a "small" and two steps down from a "venti." But since the "small" is not actually on the menu, everything shifts up a size. Starbucks is confusing. I think they up-size their sizes so they can trick unsuspecting people into paying big money for more beverage than they need. My cocoa cost FOUR DOLLARS!! Which is crazy. I can get blown for that kind of money! I guess now I know why Starbucks racks up billions in profits every year. I would have been happier with a 20¢ packet of Swiss Miss and a cup of boiling water from my microwave.
• StarBIGbucks. SERIOUSLY?!? FOUR DOLLARS for a cup of cocoa?
• Home Despot. Before I left for Wenatchee, I checked the hours of all the stores I needed to visit so I could form a plan of attack. Home Depot had the latest closing time of 8:00, so I put it last on my list because I have to return an item. I arrived in plenty of time, walking up to their front doors at 6:05pm. Only to find it wouldn't open. I doubled-checked the hours on the door and, sure enough, they don't close until 8:00. So I try pushing on the door to see if it will open... it refused to budge. So I triple-check the hours. And then... then... I happen to notice another sign all the way across the door from the hours...
This one says "Fuck you... but we're closing at 6:00 today! Sorry for the inconvenience! Oh... and Happy Holidays, SUCKER!" Except, no, they're not really sorry or else they would have put it on their website so their customers wouldn't waste their time. As I was taking the above photos, a woman came up to the door and I had to tell her the bad news. "But... I came all the way from Quincy!" Yikes. That's a 45-minute drive. If I had traveled all that way, I would have burned the mutha down. I can only hope that the reason they closed early was for something important... and not some kind of lame company Christmas party or something.
• Ten. The latest meme? "10 Books That Have Stayed with You." Not the "best books you've ever read'... but instead books that have stuck with you for one reason or another. Interesting. That's a very different thing then, isn't it? My picks...
Bah! Just as I finished this list, a dozen more books popped into my head. I guess I love books way too much.
• MIKE HUCKABEE: AGENT OF SATAN!!! And so there I was, running through my Facebook timeline, enjoying all the funtime activities of my friends, when I run across an ad for Governor Mike Huckabee's FREE Bible Story Cartoons DVD! I love Bible stories! I love cartoons! I even love DVDs (even though I buy everything digital now-a-days)! So I was absolutely going to claim my freebie! And then, just as I was going to comment my appreciation to the Governor, I saw that the number of comments left before me was 666... THE MARK OF THE BEAST!
ZOMG! CLEARLY THIS IS A SIGN FROM GOD WARNING ME THAT MIKE HUCKABEE IS AN AGENT OF SATAN! S-A-T-A-N-!!! Mike Huckabee must be indoctrinating children into the devil's army with these DVDs! And clearly he is an agent of SATAN since he charges $5 shipping and handling for this "free" DVD... and, as if that weren't proof enough of his allegiance to Hell, anybody ordering the "free" DVD is automatically enrolled in a subscription for even more devil-indocrinating DVDs... at $12 plus $5 shipping and handling! Praise be that I saw the sign that God provided me and was able to steer clear of this evil, EVIL minion of The Dark Lord!
Oh... wait a second... I've actually READ THE BIBLE! And The Bible clearly states that interpreting something as a "sign from God" is AN ABOMINATION TO THE LORD! It says so right there in Deuteronomy! And Leviticus! And a dozen other places in scripture! What was I thinking? I guess I must just get caught up in all these evil sorcerers like PAT ROBERTSON and MICHELE BACHMANN who are constantly seeing "signs from God" that support their evil, godless plans to tempt people into the service of SATAN!
So, my apologies, Governor. Turns out you're just an unscrupulous businessman who tricks people into buying your shitty DVDs. You're not an agent of SATAN after all! OR ARE YOU?!? Using "free" DVDs to scam people into buying your crap certainly SOUNDS like something the devil would orchestrate... hmmm?
Annnnd... I'm shootin' blanks. Until next week!
Posted on December 8th, 2012
I'm a bit of a video game whore, even though I rarely have time to play them. But that hasn't stopped me from acquiring a plethora of gaming hardware over the years, including the Atari 2600, Microvision, Nintendo NES, ColecoVision, Atari 7800, Nintendo GameBoy, Atari Lynx & Lynx II, Sony PlayStation, Nintendo GameBoy Color, Nintendo GameBoy Advance, Nintendo GameCube, Microsoft Xbox, Nintendo DS, Nintendo DS Lite, Microsoft Xbox 360, Nintendo Wii, and the Sony PlayStation 3.
And, of course, there were a bunch of computers capable of playing games tossed in there (most notably by Atari and Apple) plus a bunch of dedicated handhelds like Mattel Electronic Football and Electronic Poker. Oh... and my iPhone/iPad, which has all kinds of games on them.
And, for a while there, it looked as though my gaming future was going to be the iPhone/iPad.
But the lack of a dedicated control pad make for a crappy experience. And the lack of LEGO titles meant that the games I most wanted to play weren't available.
Enter the Nintendo 3DS XL...
I had played around with the original 3DS, but the 3D screen gave me a headache. I had read that the new "90% bigger screens" of the XL version was easier to view properly, so I decided to give it a shot.
And it's pretty awesome.
The 3D really looks great and, on the larger screen, is much easier to see... though the resolution is kinda low and chunky. The only problem with the glasses-free 3D technology is that you have to hold the hardware a specific distance from your face and look at it straight-on for the best effect. Start looking at the screen at more than a couple degrees off-angle and the screen will darken and eventually go all blurry. At first, this was a problem for me, but now I seem to instinctually hold it properly, so it's not a problem at all.
Having dedicated controls is what makes a hand-held video game superior than a mobile phone for gaming, and Nintendo has quite an assortment. The buttons on the shoulders and right-hand side are pretty standard. As is the D-pad on the left. But above the D-pad is the "Circle Pad." It is glorious. So smooth and precise that gameplay is much improved. A lot of people complained that Nintendo should have put another Circle Pad on the right-hand side (rather than doing so with a clunky add-on) and I have to agree. That would make shooter games a dream to play on the 3DS XL. Oh well.
Both of Nintendo's 3D units have a lot of features outside of gaming... most of them kind of lame, overly-complex, and unnecessary, to be honest. There's "Spot-Pass" and "Street-Pass" for exchanging data with Nintendo, your friends, and even random strangers you pass on the street. There's Mii creation functionality taken from the Wii to make an avatar of yourself. There's an e-shop for buying games and apps. There's internet connectivity and friend codes for playing games with friends over the web. There's a sound editor of some kind. It goes on and on. I will probably use very little of this stuff. I just want to play games.
There's also a crappy, grainy, low-res 3D camera on the back (plus an equally shitty front-facing 2D camera) which can read QR codes. I can't show you what the photos look like without having you look at the 3DS's full-color 3D screen, but I can have Photoshop break out the MPO 3D image file into a cheesy red/blue 3D thing for your to look at...
Get out your 3D glasses! Note how the further back you go, the more the image skews to create the 3D effect.
The camera also saves out a non-3D JPEG image that you can look at on any computer or other device capable of displaying JPEGs. But the quality is so bad, why would you want to?
I guess if you needed a camera in an emergency and your phone wasn't handy, this would be better than nothing. But not by much. Since Nintendo saves the photos to a standard SD memory card they are easy to transfer, so I guess there's that.
I'll probably review the 3D games I bought later on, once I've had time to play them a little more... but I am compelled to mention that my main reason for buying this handheld in the first place was the abundance of LEGO games available...
Sure, they're not very challenging. But they are a lot of fun. Except for the Lord of the Rings game. The battle system is really flawed, which makes playing it more of a chore than fun. Especially for casual, on-the-go pick-up gaming. Unfortunately the 3DS LEGO games don't have all the features of their console counterparts, which means there's less to do. But, on the other hand, you can take it with you.
Nintendo being Nintendo, there's a bunch of great Nintendo-themed games featuring popular characters and properties like Mario, Professor Layton, Link, Nintendogs, Pilotwings, Mario Kart, and the like. No Kirby or Pokemon yet though, which is kind of alarming. Still, a library plenty packed with quality games that people want to play.
Overall, I'm fairly impressed. More than anything else, the Nintendo 3DS Xl is fun, which is kind of the point of video games. If you have the original 3DS, it's probably debatable whether it's worth the $200 price tag to upgrade so quickly (though the bigger screens are SO nice). But if you own any other previous-generation handheld, the 3DS XL is worth checking out.