It may be getting cold enough that I'm contemplating turning on the heat, but it's always warm on my blog... because an all new Very Special Video Edition of Bullet Sunday starts... now...
• Kookaburra! Now, granted, I would not want this outside my window (and I remember them very well from my trip to Australia), but it's sure nice to admire them from afar...
So cute. Are there any baby creatures that are not adorable?
• Andor! Diego Luna is precious and life-affirming. This entire video is fantastic...
On top of that? He's a remarkably gifted actor. I am dying for the second season of Andor to arrive.
• ¡Yo Quiero! "It's the same thing in a different thing." — HE'S FIGURED IT OUT! HE'S DISCOVERED THE TACO BELL FORMULA!
LOL. These foreign takes on quintessentially American things never gets old!
• Does Whatever a Spider Can! Video games have reached the point where you're basically playing a feature film. This looks incredible...
This was a Spider-Man game when I first started playing...
Insanity. And soon we'll have much, much better VR experiences, which could take it to an even more immersive level.
• Unreal! If you want a look into the absolutely fascinating world of 3D computer graphics, this is an amazing behind-the-scenes look at how photogrammetry works...
Now, I've written about the Unity gaming engine a couple times before. The stuff people are doing with it is breathtaking (including companies like Lucasfilm and Marvel using it for producing their projects). It is an amazing, amazing tool. Unfortunately, they've just unveiled a hugely controversial licensing model, which is gouging game developers in a terrible way. It's easy to say "Just switch to a different gaming engine if you don't like the cost!" Except video games take years to develop. Even for large studios with hundreds of employees. So if you've been working on a game for two or three years... how can you afford to switch to a different engine? This is a major deal. So major that some game projects are being canceled... and some developers are going to switch engines despite the additional time needed...
Of course the people behind Unity deserve to get paid for their hard work. But to kill developers to get there seems like a horrifically bad business model. Hopefully they will re-evaluate what they're doing and come up with something more reasonable.
• SCIENCE! Despite an inexplicable (and highly selective) anti-science movement by fucking idiots, science marches on. And this is fascinating...
Fascinating and scary. Plants screaming? But in brighter news... research into Alzheimer's just keeps advancing. Very promising that one day we might have a cure.
• HomeShit! For anybody saying that I am exaggerating about just how fucking shitty Apple's HomeKit is, this guy is a total expert and even he can't solve the problems he's been having. He finally ended up resetting and rebuilding his entire HomeKit setup...
If I get this desperate, I'm just going to bail on HomeShit altogether and go with Matter and some kind of smarter home hub (like Homey Pro). In the meanwhile, I am just applying Band-Aids to try to solve the massive fucking problems I'm having. As an example, I just installed a light and motion sensor in my garage as a backup to automatically turn the light on when the doors open since HomeShit automations keep dying on my door sensor for some reason (even though the light switch and sensor itself is operating perfectly).
And on that happy note... enjoy the rest of your Sunday.
I am not a hardcore gamer by any stretch of the imagination. I have a Nintendo Switch. I have an Xbox S. I play games from time to time when I need a distraction from the horrors of the world. Usually it's games that are challenging without being frustrating, though all games become frustrating to me eventually since I always reach a threshold where I my skills just can't carry me through.
The latest game to occupy my time is the "Early Access Package" to Disney Speedstorm, a Mario Kart style racing game featuring Disney characters. Disney Kart, if you will. It looks amazing on my Xbox S. The music is great. The racetracks are well-designed. The game is a lot of fun to play. At least right now it is...
And here's a taste of the gameplay...
To gain early access, you'll have to pay for a package. They start at $30, and there's really no reason to pay more than that because you'll eventually get everything in the bigger packages just by playing the game. Upon final release, Speedstorm will be Free-To-Play. Which is to say that you can play for free, but you'll be NAGGED TO DEATH to pay for micro-transactions to unlock things you need to keep advancing and be competitive in multi-player. So... if you have any aspirations to play the game, I'd do it now when you just have to pay once instead of paying small amounts over and over and over and over AND OVER. They don't have these micro-transactions enabled yet, but the path to do so is painfully obvious. There's a boatload of in-game currencies along with special tokens and credits, each of which unlocks something or another...
There's a super-special kind of in-game currency called "shards" which "star-up" your racer characters and Pit-Crew characters. In the example below, I got a single "Mickey Mouse Shard," which is 1/10th what you need to get the next star... at least to start... after you have one star the amount needed escalates to 1/20th (2 stars), 1/35 (3 stars), and so on, making it much harder to level up the higher you go...
If you don't want to wait to randomly earn the shards from racing, you can purchase them randomly in "boxes" or purchase them outright in the online store "Daily Specials" section (which change every day). Here I can buy 5 Mickey shards for 49,500 Season Coins...
My favorite racers to play are Mike Wazowski and Donald Duck, so I wait for those characters to be on offer, because there's only so much currency to go around. Along with a character's "stars" there's also their "level" which requires special general tokens along with token specific to a character's "collection." In the example below, I have to have 9 General Wrenches, 4 Turbo Boosters, and 5 Boo Doors to get him to Level 17...
Characters and their supporting Pit-Crew characters are specific to different "collections" of characters. Some races can only use characters from a specific collection. It's best to pick your favorite out of each collection to star-up and level-up...
All characters are dropped into one of four character classes... Brawlers, Speedsters, Tricksters, and Defenders. The character's stats, hit bonus, and boost all shift depending on which class they're in, and affects how you play. Donald Duck is a Brawler, so he has better car handling, stuns when you hit, and gets manual boost power any time you stun. Mike Wazowski is a Speedster, so he has a higher top speed, gets an automatic speed boost when you hit, and gives power to your boost bar when you run over an auto-boost. Eventually I'll try and level up Elizabeth Swan as my Defender and Mulan as my Trickster so I can get a handle on the different kinds of play that's offered.
Characters have generic abilities that change effect depending on whether you fire them forward, charge them to fire forward, or fire backwards. They also have a unique special ability. Mike's "special ability" is Hold the Door (HODOR!) which allows you to teleport-jump ahead on the track by summoning a magical door. The more stars you have, the further ahead you appear...
As mentioned above, each collection of characters shares a "Pit-Crew" and the more stars you have the more Pit-Crew characters you can assign. Each of your Pit-Crew varies in rarity and adds to your stats in some way(s). For the Monsters Inc. collection, one of the better Pit-Crew options is the CDA Agents which add a bit to your Top Speed, Acceleration, and Bomb Skill. The more shards you collect, the higher their star level and the better their bonus...
The highest class of Pit-Crew is "Epic Level" but their shards are incredibly hard to get, thus they're very hard to unlock, and even harder to "star-up"...
Each racer has their own car. You can change car appearance with various cosmetic changes (like paint) and different accessories (like wheels). I honestly don't know if changing your wheels or adding a spoiler (called "wings") or repainting your car actually does anything except allow you to make your car look unique, so I don't really focus on them...
Actually playing the game is done by choosing your "Game Mode"...
The racetracks that are included are so good. Each is based off of a Disney location that come out of each collection. You've got tracks set in places, like Mount Olympus from Hercules and The Great Wall from Mulan... plus tracks inspired by themes, like pirate ships from Pirates of the Caribbean and jungle ruins from The Jungle Book. There's even tracks which are themed off of an idea, like "The Silver Screen" which is in black-and-white. Within each track are various courses. "The Castle" (from Beauty and The Beast) includes options like "Main Hall" and "The West Wing" and "Time for Tea"...
Controlling your racer is insane. At least for somebody like me who started out with Night Driver and Pole Position. There's so many buttons and combinations to remember, that this game will be a challenge for young kids (or old kids like me)...
I suggest turning steering assist and auto-acceleration on so you have two less things to worry about, then focus on mastering one skill at a time. I started practicing how to launch attacks and use my manual speed-boosts. Then spent time learning how to drift, which is essential because drifting fills up your manual boost meter faster (essential to winning races). Then I focused on dashing, which allows you to bump other players as you approach or pass, hopefully stunning them enough to get ahead. Then I practiced rear-view so I can look behind me. Then rear attacked so I can hit what I see behind me. Then jumping so I can hop up on grind-rails or reach ramps and such. It's a lot.
Whether you are blazing through the Starter Circuit or working your way through the Season Tour, you have a map of the races you need to play along with what goals have to be met to win experience or coins or whatever. This could be using a certain number/kind of skills, placing 1st, 2nd, or 3rd, or even just completing the race...
After the race you're told the results and how many of the goals you met. Most of the races can be played as many times as you want to get a better time or meet all the goals (some races are special and can only be played a limited number of times)...
Certain races are special for some reason. Maybe the track is foggy. Maybe there's a guest boss you have to beat. Maybe the boosts and skill power-ups are floating. Maybe to win you have to be the Last One Standing...
If there's a flaw, it's that there doesn't seem to be any surround sound despite my having 7.1 turned on and surround sound enabled. It would be very cool if cars went whizzing past you audibly as well as visually. That's partially compensated for by the music. They got funky electronic versions of Disneyeque tracks that really adds to the atmosphere of the game...
Ultimately, there's a lot to like about Disney Speedstorm. Above all, it's fun. At least for now. I'm very glad that I bought the Early Access before the micro-transactions kick in and everything becomes a "He Who Spends The Most Money Wins the Race" kind of situation. Or, in some situations, "He Who Doesn't Spend Money Can't Access The Full Game" because parts of it like Speedstorm's "Golden Pass" will also likely require your money to get.
Given that this is a Disney game, I was surprised at how brutal it can get. Ramming into other players is a big part of what makes it so dang entertaining (at least when you do it... not so fun when it happens to you), which isn't the nicest way for young children to spend time in a game. Zooming up on poor Meg from Hercules and shoving her into the rails is nasty business, but given the complexity of the controls, maybe they won't be playing it? I dunno. It seems like kids have a better shot at being good at modern games than I do anymore.
So, yeah. If you're into Mario Kart and want to play as Disney characters, this is your ticket (so long as complicated controls and the incredibly complicated array of currencies doesn't scare you away). But if being financially bled to death by micro-transactions is not your idea of fun, then eventually when the free-to-play goes live you will be pretty miserable indeed. The frickin' ridiculous number of in-game currencies make this abundantly clear. My guess is that there will be a monthly package you can buy to get a set number of various tokens, coins, rewards, credits, and whatever at a discount, but regardless of how they bundle things up, having to keep paying to play really sucks. Which is to say that the future of all gaming sucks, because this is the future we're headed towards.
And oh what a crappy future that will be.
When it comes to video games, The Last of Us parts
So when it came to the HBO adaptation, I was dubious. Video games that get adapted into movies and TV shows can fare badly, and the story of the game was too good to see ruined.
But... surprise... the show is actually quite decent, even though they've deviated a bit from the game. And nowhere was that more apparent than the third episode, which expands on the game in a surprisingly good way...
All I can say is that I hope Nick Offerman, Murray Bartlett, and the writers are remembered come award season.
If you're not watching, it might be worth a look.
I like video games. I love the LEGO video games. I think I own all of them multiple times over (for multiple platforms). They are essentially kid games, which means they're low-stress... but there's challenges and humor which make them a blast for adults too.
The latest release is LEGO Star Wars: The Skywalker Saga. There have been many Star Wars LEGO games before, but this is a new take on the material which is more expansive and clever than any LEGO game I've played before. Even if you own the original games, this is one worth looking at if you've enjoyed any of the other LEGO video games...
Alas... it's a LEGO video game, so it's cute as can be... but all is not perfect from a gaming standpoint. TellTale Games has always traded on the fact that people want to ply LEGO and the experience doesn't have to be perfect.
My profanity-laden thoughts about the game follow...
In other news... I got the Deluxe Version of the game which comes with a Blue Milk variant of Luke Skywalker. The thing is trending online because people are selling them on eBay for up to $300!
Wow.
If I were to rate this game, I'd probably tag it with a B-. It's expansive, adorable, and looks great... but there are some serious gameplay problems which keep it from reaching greatness.
I may be another year older, but I'm not letting my advanced age slow me down... because an all new Bullet Sunday starts... now...
• Death! The fact that Taika Waititi still makes time to do crazy stuff like this in-between all his other massive projects is a gift...
I really enjoyed the series! Find it on HBO Max!
• Harm Reduction! This is essential viewing. So few people actually understand what's at play here and how addiction actually works... and the best way to combat it while keeping non-addicts safe...
Seeing people who have no clue about ANY of this making laws is outrageous.
• CODA! ARTICLE: “We’re Not Deaf Actors — We’re Actors, Period”: ‘CODA’s Watershed Moment in Representation — When you read this story (and I *highly* recommend you do) I hope you are as enraged as I was to learn that movie studios defeated a class action lawsuit which would have required that films have their music lyrics captioned so that deaf persons can know what is being communicated by the songs the filmmakers selected. If you're deaf, you don't get to experience the whole story of movies you see... and studios fought against you being able to experience the whole story. Why the fuck would they do this? Why would they WANT to do this? Outrageous. And I hope that Disney, Warner Bros., Universal, Paramount and Sony are nailed to the fucking wall by consumer rage after people learn about how they treat their deaf patrons.
• Buying Air! I saw "falafel burgers" and thought they sounded amazing. So I bought a box. When I got home, I was surprised to find that two of the four burgers were missing! I laughed about it... until I turned the box around and saw that it wasn't "4 Veggie Patties" it was "4+ Veggies" in "2 Veggie Patties." — This has got to be one of the most deceptive packages I've ever seen. It's the same exact size as other boxes containing 4 burgers... then they put "4" on the front above the contents... so unless you really read it, you'll think it contains four burgers. But you only get two, and the box is less than half full. LESS THAN HALF FULL!
As mad as I am at the company... I am more mad at Safeway for selling this deceptive bullshit in their stores. $5.50 for TWO veggie patties. Unreal. I paid more for an EMPTY BOX than anything else. I would have NEVER bought this stupid crap if I knew I was getting mostly air... no matter how good they taste (or don't).
• Bullseye! I really, REALLY hope that when Charlie Cox comes back as Daredevil on Disney+ that they get Wilson Bethel back to play Bullseye. Benjamin Poindexter's downfall and descent in the third season of "Daredevil" was a difficult sell. It took an actor of real talent to pull it off, and Bethel managed it flawlessly. His every move... the way he spoke... everything slowwwwly changes as Dex's world falls apart... you could SEE it happening. The Kingpin knew what buttons to push and how to break him and you could FEEL it happening as you watched it happening...
This added a level of tragedy to the character which made him go above being superficial and one-note. Bethel deserves another shot at Bullseye after all his brilliant build-up.
• HAAAAAA! This was funnier than I expected it to be...
What's funny is that Douglas Adams did something similar to his ASL interpreter at a book reading. He picked a chapter that had outrageous character names... said them really fast... then quickly looked over at the interpreter to see how she managed it.
• Halo?? I've been playing "Halo" since before "Halo" existed. Bungie, the video game studio now owned by Microsoft which birthed the mega-popular series of games, was originally a Mac games developer. And the precursor to "Halo" was "Marathon." I obsessed over "Marathon" and its sequels... then transitioned to "Halo" once it became an Xbox franchise. The latest, "Halo Infinite" is yet another feather in Bungie's cap (I got an Xbox S just to play it). It's a great game that's worth your valuable time. Given all that history, I was anxiously awaiting the Paramount+ TV series "Halo"...
...only to be rewarded with a pile of crap. =sigh= I guess getting a truly good adaptation of a video game is just never going to happen. Maybe I'll tune in again for the season finale, but right now I wasted enough of my time getting through the first episode.
Let's see if I can get through my Sunday without having to take a nap.
As I mentioned a while back, I pre-spent my tax refund money on a new desk chair and an Xbox
Halo Infinite is pretty darn good. It's open-world, which is tasty, and the graphics are pretty spectacular. But I'm not going to talk about Master Chief and Halo. I'm here to talk about a game that has really been wasting my time: Disneyland Adventures (which is included in Xbox Game Pass).
Now, here's where things get weird.
As a GAME, Disneyland Adventures is 100% shit. You play "attractions" so that you can perform tasks for various Disney characters. But the "attractions" have shitty controls, are frustrating for me as an adult (NO idea how kids are supposed to play this crap), and I hate them.
But as a SIMULATION of literal Disneyland? This is one pretty great experience. I've been to Disneyland a bunch of times, and they got so much of it right. I mean, some things are missing... licensed properties like Star Tours and Indiana Jones Adventure are missing (the game was made in 2011 before Disney bought Lucasfilm) as is stuff added after 2011 (like Star Wars: Galaxy's Edge). And Jack Sparrow has been replaced by "Black Barty" for some reason. But still... if you've been to Disneyland, it's pretty amazing to see how faithful they tried to be to the park...
Now, as I mentioned, the controls are shitty. It was originally designed to be played via Kinect, a motion controller, but I don't think that Kinect works with
So that's what I've been doing.
Alas, since the mini games are so awful to play with a controller, there's only so far in the game I can get. You perform all kinds of favors for the Disney characters, but eventually they want you to do something inside an attraction, and I'm not up for the frustration, so I'm blocked from continuing. Eventually I'll be blocked from finishing the game completely and won't be able to finish at 100%, but that's okay. In the meanwhile it's a fun way to visit Disneyland in these COVID times.
Even if my avatar in the game looks creepy as hell.
Feeling lost? Feeling that the internet has let you down? Want to be let down even further? Well have no fear... because an all new Bullet Sunday starts... now...
• BREAKING NEWS! Holy fucking shit... CANADA DOESN'T EXIST, y'all...
@dylandebruyn Why is my life a joke? 😂##greenscreenvideo ##greenscreen ##fyp ##news ##canada ##vermont
♬ original sound - Dylan DeBruyn
I KNEW IT! THANKS FOR THE LIES, NASA!!! This is Antarctica all over again!
• It's a Dip! I had Wavy Lay’s potato chips and Rold Gold pretzels with my grandma’s dip for breakfast. AND I DON’T NEED YOUR JUDGEMENT! Anyway, here’s the non-recipe for the dip ("non-recipe" because it’s all to taste, and there aren’t measurements I’ve ever used because I start with small amounts and add more as needed by dipping a chip to taste test as I go)...
Mash together with a fork until well-blended (yes, it looks like barf, but it tastes amazing!)...
Now, my grandmother used a splash of Worcestershire Sauce (to taste) instead of the Colby-Jack, but when I became a vegetarian, she made a separate bowl without it because Worcestershire contains anchovies that I don’t eat. It tastes great without, but something was missing. I tried adding a lot of different spices and other stuff to try and replicate the original and was about ready to give up… when my (now-ex) girlfriend said that it would be good with cheese in it. So I tried all kinds of cheeses… but it was Shredded Colby-Jack I liked best. Medium Cheddar is also very good. Yes, yes, I know it looks awful… but this is my most favorite dip ever.
• Hello Victor! I was recently re-introduced to the theme song from Hulu's Love, Victor, the sequel series to Love, Simon...
Such a pretty pop track. A little surprising that it's so short! Two minutes and forty-eight seconds is all you get.
• Arena! Wait... Magic the Gathering: Arena was released for iPhone back in March and nobody told me?
It looks and plays beautifully. And, unlike Magic The Gathering Online, it seems more geared towards casual play. But do I really want to get back into the game that financially wrecked me in the early 90's? Turns out it's actually not that expensive to play... IF you're content to grind your way through games to earn coin. If you just want all the good cards right away, then you'll have to spend real cash. I barely have time to play a game of Minecraft Dungeons each day. But maybe a quick game of Arena before bed is in the cards for me? Guess I'll have to tap my land cards to find out.
• DEER! I constricted the event trigger area for my back yard to just my patio because it was being triggered by raccoons too often, but a neighbor told me that the deer are back, so I extended it. And, sure enough, they wander by every day in the early morning. If you look closely, you can see some out in the field in addition to the one that walks across my back yard...
I don't know where they come from or where they go, but they graze in the field then leave. Really hope they don't get hurt... wherever they go.
• WHAT! Wait... Saturday Night Live is funny again?
Keegan Michael Key was the guest-host, and this disturbing take on The Muppet Show was funnier than it should have been given the violence against a Muppet...
Dang. Poor Statler! Serves him right, I guess?
• FUCK! The fact that people are THIS stupid should not still surprise me. But here we are...
@goodtrouble_ #greenscreenvideo #greenscreen
♬ original sound - Good Trouble
Oh yeah! Because I just LOVE wearing a mask! We all do! Just LOVE it!
The CDC saying that fully-vaccinated people don't have to wear masks indoors is fucking stupid too. It's supposed to incentivize people to get vaccinated. But all it's actually going to do is cause anti-vax dipshits to lie and say they're vaccinated so they don't have to wear a mask any more... which is something they never wanted to do in the first place. Well, I'm fully-vaccinated. But people who are vaccinated can still get COVID and may not know they have it because their immune system has been programmed to attack it... which means they can still pass it to others. So I'm going to continue wearing my fucking mask inside public places so I'm doing my part to keep COVID deniers out of the fucking hospital. You know, in case I get a heart attack and need to be in the hospital or something. Jesus Christ. The people most pissed off about COVID precautions and restrictions ARE THE PEOPLE RESPONSIBLE FOR MAKING IT LAST SO LONG! Hope you break a dick.
And I am done. No more bullets for you! (which is probably a good thing given my rage level right now).
Life sucks, but don't expect a reprieve from the suckage THIS Sunday... because a Very Special Technology All-Fail Bullet Sunday starts... now...
• Mojang! The only video game I want to play lately is Minecraft Dungeons. It's a fun dungeon-crawler that's accessible to play because the difficulty is selectable for each level. You can go harder than your character-power if you want a challenge... or easier if you just want something to do that won't stress you out. In lieu of a LEGO dungeon crawler, it's exactly what I need...
EXCEPT... I bought it for Nintendo Switch so I have the option of playing it on my television or taking it with me as a portable. The problem is that Mojang did a shitty job of the Switch conversion, so it's jerky and rough if things get even a little bit intense... especially on a television. This is absurd. FAR more complicated games, like Zelda: Breath of the Wild and Diablo III, don't have this problem. Bad enough that Mojang did such a poor job... but to not allow players to decrease resolution and frame-rate settings so they can have a playable game is kinda unforgivable. With the new DLC packs I just bought, it's even more critical that Mojang get off their asses and improve the translation for Switch or, at the very least let us turn the specs down so it plays well.
• Mojang Deux! And while we're at it... why does Minecraft Dungeons crash so often? It happens most when I am playing the Daily Trial, which means all the parameters change when I have to restart and begin the level all over again. That SUCKS. Let me go back to the saved game so I can keep going! But instead it's see a Daily Trial game you like, start to play, crash, then you can't get the same game back. Also... why is the online network capabilities so abysmal? Most times when I resume a game, it wants to go back to the Main Menu so it can connect to the Microsoft Network (again), then gives me an error, then allows me on. It's almost to the point where I wish I could afford an Xbox so I'd have a platform that Mojang/Microsoft gives a shit about. Except I don't think that cross-platform saves are available (even though cross-platform playing is), so that may not even help.
• Apple Watch! Apple Watch is both genius and stupid at the same time. The main reason I bought it was to track my sleep and hopefully get better insight into how I sleep so I can get better rest. Apple Watch doesn't really do much of that, even though it's got all the sensors and crap to do all of that (it can't even keep track of multiple sleep sessions in a 24 hour period!). The Sleep app they give you is complete shit, which is why I bought the fantastic AutoSleep app for $4. It is phenomenal, and what Apple should have included. And, surprise! It will automatically log multiple sleep sessions and doesn't require you to manually set a sleep window. It's just class all the way through...
One thing I'm trying to do is experiment with going to bed earlier. Last night I decided to go to bed at 9:00pm, but Apple Watch kept me awake because the display is on. "Hey Siri, good night." — "Hey Siri, turn off the display." — "Hey Siri, how do I turn off the Apple Watch display?" — And of course none of that works because Siri is a fucking idiot. My blood pressure rising because I can't find a way to put the watch to sleep or tell it's I'm going to bed in the shitty Sleep app, I have to Google that shit on my iPhone and eventually find out that there's a "Theater Mode" that I can turn on. Jesus. For a company that prides itself on making technology easy to use... Apple sure fucked up this part. Might want to look into actually making Siri be useful.
• Ubiquiti! When my old WiFi router died, I wanted to buy a future-proof model with excellent WiFi 6 capability. I landed on the Amplifi Alien because Ubiquiti has such an amazing reputation. It was $380, but I figured it would be worth the insane investment if I could hang onto it for 5 or 6 years...
Turns out that NOPE, it really isn't worth the money. Mostly because the built-in firewall is total shit, and there's no way to do the most simple shit like blacklist IP addresses or block countries or anything. THREE HUNDRED AND EIGHTY DOLLARS AND YOU CAN'T BLACKLIST AN IP ADDRESS?? Jesus. What a fucking turd of a router. What's worse? You can't add a third-party device like a Firewalla because it's not compatible with the Alien and, of course, the Alien has no configuration options so you can make it compatible. Thinking of buying a new WiFi router? Avoid the Amplifi Alien at all costs. Overpriced trash with minimal configurability and a pathetic feature set.
• Samsung! I am still feeling very raw that my seriously expensive Samsung television died after just five years. And the fact that there are NO repair parts available and I have to go to the secondary market in order to find them... at a highly inflated price, of course... is typical of a manufacturer who counts on their products being disposible. They want them to fail so they can sell you a new one. Well, I may be having to buy a new television, but it sure as fuck ain't going to be from Samsung.
• PARAMOUNT+! When CBS became Paramount+, there was a special offer to go ad-free for the price of ad-enabled if you bought a year. I did it, because there's a lot of stuff on the streaming service I liked. Problem is? A lot of their older stuff WILL NOT STREAM. New shows? Yes. Old shows? Rarely. Sometimes it will work on a laptop, iPad, and iPhone if you have no ad-blocker, allow pop-ups, don't use a VPN, and turn off every conceivable protection to your network. But even then it's a crapshoot. But here's the thing... it NEVER works on my AppleTV. Old episodes of Ink Master or Drag Race or whatever? NOPE! And it's so fucking stupid. I don't have to turn off all my protection shit when I stream from Netflix, Discovery+, AppleTV+, Hulu, Amazon Prime, Philo, or any other service I use all the time... only Paramount+. What a bunch of fucking assholes. And OF COURSE when you write to their customer support they have you jump through hoops that don't do shit. If ALL MY OTHER streaming services work, maybe it's YOU. If new shows from your network stream fine, but old shows don't, maybe it's YOU. I will not be resubscribing when my year runs out.
• QNAP! This past week QNAP, the makers of my NAS (Network Attached Storage) had some kind of vulnerability which allowed malware/ransomeware hackers to install a program on everybody's NAS drives which encrypted all their files. The only way to get your files back is to pay $500+ to the hackers and they would give you the encryption key. I didn't pay them shit because I have redundant offline backups of all my data (which is harder than it should be because QNAP has a shitty, SHITTY fucking backup app)...
I just deleted all the encrypted files and replaced them with the original. No big deal. After that, I installed a bunch of new stuff on my NAS (including a firewall) to (hopefully) avoid new problems. But here's my beef... WHY THE FUCK DOESN'T QNAP HELP CUSTOMERS UNDERSTAND HOW TO SECURE THEIR DATA AGAINST THESE ATTACKS BETTER? Everything with them is far more complicated than it needs to be, and their customers are paying the price for it. Looking for a NAS? Thinking of buying QNAP? AVOID! AVOID! AVOID!
And that's it for stuff that sucks on this fine Sunday.
I've played Minecraft Dungeons entirely too much. And it's strange. Even my most favorite games didn't result in my playing the levels more than a couple times... but there are levels in Minecraft Dungeons which I've played a dozen times. It's just so wonderfully replayable.
It's all because the game plays entirely differently depending on which weapons you choose and what enchantments are added to those weapons. Play with a super-fast dual-blade set and it's a radically different play than using a slow but lethal hammer. In other dungeon crawlers, you would have to restart the entire game and change your class to do that. Since Minecraft Dungeons doesn't have classes, you're free to change things up on a whim. Likewise, using a multi-fire crossbow makes for a different experience than having a more powerful single-fire bow. Throw in a switch to Adventure Mode or Apocalypse Mode, and the game changes again! Fun stuff.
Sure beats having to listen to the same exact dialogue repeat a hundred times in Animal Crossing: New Horizons. That got really old really fast, and I'm starting to dread playing it. Kinda makes you wonder why Nintendo doesn't offer a way to turn that shit off.
But the best part? Minecraft Dungeons is going to be adding new content... including an island. So even when you're done with it... you're not.
No, this isn't a revolutionary game, but it is definitely a fun one. And the total blast I'm having replaying it? That's pretty much all that matters when it comes to getting your money's worth... and Minecraft Dungeons costs $20 on my Nintendo Switch, which makes it an even bigger bargain.
And now? Back to "Creeper Crypt" for me.
NOTE: I should mention that Minecraft Dungeons has major issues on Switch once you reach higher levels with lots of enemies on the screen. Skipping, stuttering, crashing... it's pretty bad. Apparently even high-end PC's and Xbox have the crashes, so I guess I'll take the slowdown-stuttering if it means I can undock my Switch and take the game with me.
Today was not a great day.
The brain rewiring I've had to learn in order to deal with my dyslexia falls apart when I'm tired or stressed or upset, and today I was all three. This makes reading a challenge... but also creeps into my ability to speak properly when things get really bad. Today I had multiple times where I couldn't find my words, something that hasn't happened in years. It's frustrating. It's embarrassing. It's just plain tough to deal with.
It's the pandemic. It's the easily debunked conspiracy theories. It's the politics. It's the uncertainty. It's the inhumanity. It's the lack of empathy and kindness.
It's a woman in Central Park weaponizing her white tears in a staged 9-1-1 call in an attempt to "kill via police" a Black man who had the audacity to ask her to obey the law and please leash her dog.
It's all of it. It's everything.
The world we have right now is not conducive to my living in it, and I honestly don't know what I can do about it. Probably nothing.
But I gave it a try when I bought Minecraft Dungeons from the Nintendo Switch eShop.
After all things LEGO, my favorite genre of video game is dungeon crawlers. I love the exploring and discovery and secrets and, of course, battling monsters for loot. The Diablo trilogy... the Baldur's Gate games... even the cutesy RPG crawlers like Fire Emblem, Trials of Mana, and (of course) the myriad of Final Fantasy games... I enjoy them all (and it's thanks to the first one I played, Dungeon Master on my Atari ST computer).
And while I don't play Minecraft, I was intrigued when I found out we were getting Minecraft Dungeons because I could use a fun dungeon crawler right about now.
The game starts out pretty simplistic. Exploration is curbed as you learn to fight enemies and follow the linear path laid out before you. At the mid-point of the game, things become more challenging and, if I'm being honest, a lot more fun. There's more to see, explore, and do, and the enemies no longer roll over and die at the sight of you. I've likely got another hour or two of gameplay left, but right now I'm digging it because I'm having to put a little more thought into how I'm approaching a level. Would have been nice if they started here, but it's all good.
I'm not anticipating things getting absurdly difficult, but I'm guessing the end won't be a cake-walk either. Apparently once you beat the game you can replay it at a higher difficulty, so that might be fun. And since the maps are (reportedly) procedurally-generated, it might be a slightly different experience, which is nice.
If you've played Diablo, you've pretty much played Minecraft Dungeons. The similarities are striking, even if the visuals are radically different. Mojang Studios used the same 8-bit blocky graphics they used for the original Minecraft, but they're really pretty and polished in this game. Sure, sometimes it can be annoying because it can be tough to get a bead on things quickly, but overall I really enjoy the aesthetic they dreamed up (and would probably appreciate it even more if I was more familiar with Minecraft).
Another departure from this Diablo clone is the class and weapon enhancement system. As in, there isn't classes and weapon enhancements can be recovered and redistributed as you upgrade your weapons. Being able to define and change your play style by not having to commit to a character class is simplistic and unrealistic (in context) but I rather like it. And you're not going to hear me complain about being able to transfer enhancements (or "enchantments" as they call them) to new weapons I like.
Right now I'm playing solo, but Minecraft Dungeons allows for 4-player co-op, which is something I'd really like to try. It seems like the entertainment value from multi-player would probably allow me to more easily gloss over the shortcomings of a simplistic game like this. The problem is that I can't cross-play with my friends who are playing on a platform other than another Nintendo Switch. This blows and, when I searched for it on the internet, I found that Mojang Studios is planning on providing a free update that will allow it. Since the only other people I know playing this are not doing so on a Switch, I guess I just have to be patient and hope that they aren't bored with the game by the time cross-play is released.
Ultimately I like this game. It feels like it's going to be a bit short and lacking the complexity I usually enjoy in a dungeon crawler, but it's also just $19 so at least it's priced accordingly. The fact that it's essentially a LEGO video game with different visuals is the real draw for me, however. In a time when the Real World seems like a void of despair from which I can never escape... being able to escape into Minecraft Dungeons is a welcome distraction.