Yes.
Given the countless monkey lives given to science in the name of improving human lives... it's the least we can do, really.
Everything you know is a lie.
Newsflash: Hello Kitty has never been a cat!Rest assured, however, that Bad Monkey is most definitely a monkey...
And he's bad.
He's bad.
You know it.
And, speaking as a close personal friend of Hello Kitty...
... SHE'S A FUCKING CAT, OKAY?!?
UPDATE: Annnnnnd... Kotaku brings some much-needed sense to the discussion.
Today was a free day to hang out with The Certifiable Princess and her husband, which is the absolute best reason to visit Tampa.
They were nice enough to take me to lunch in Tarpon Springs at Rusty Bellies, home to my favorite potato salad on earth. And what's better than a bowl of the World's Best Potato Salad?
How about TWO bowls of the World's Best Potato Salad!
It's Mr. Rusty! Who is apparently into canibalism...
Who's got crabs?
Decided to try BIRTHDAY CAKE M&M's when we stopped at a drug store. They don't have cake in them or anything, it's more like cake flavoring added to regular ol' chocolate M&M's. Not horrible, but not very exciting either...
After an afternoon of big fun at CP's granddaughter's dance recital, it was off to Ybor City for dinner and good times...
Dinner was at a terrific restaurant called "Bernini's," which featured a beautiful pizza oven...
Across the street was a bar called... wait for it... BAD MONKEY!...
They even had giant Bad Monkey Jenga...
The Red Sox were trouncing Tampa Bay, which was nice...
Then it was time to wander down 7th Avenue to see what's happening on a Saturday night. Turns out it's quite a lot.
Mr. Empanada was hoppin'...
The Columbia Restaurant with its beautiful tiles was glowing...
The rest of the evening was spent walking around and doing some window shopping...
And... that's a wrap!
Now I should probably attempt to get some sleep, seeing as how I have to get up at 4:30am o I can get to the airport for my flight home.
Blargh.
I don't know what this world is coming to.
I'm horrified that monkeys are now being jailed for wanting to do a little holiday shopping at the local IKEA. I mean, what the heck? Humans aren't the only ones who want to buy a BOOMFLARG bookcase for their den... or to give POOFENVOOG glassware for Christmas gifts!
And it doesn't even matter if they're wearing a fancy-ass coat!
Needless to say, Bad Monkey is livid.
He seems intent on putting on his little shearling coat and taking a trip to IKEA so he can dare somebody to say he isn't allowed to shop there...
I think he must have at least one gun in that coat. Probably two.
Some people...
It's on. Bring it.
My DaveToon character, Bad Monkey, was created to be the crazy-ass evil alter-ego of Lil' Dave (which you can read about here). From the beginning, he's done everything to live up to his name... he drinks, he swears, he smokes, he kicks people in the nuts, he smuggles cocaine, he smuggles weapons, he even craps his pants. And, while there's no photographic evidence, I'm pretty certain he does drugs while partying with hookers and porn stars.
And then today as I was surveying the latest damage by Charlie Sheen, it suddenly occurred to me...
Holy crap! My monkey isn't "bad" by accident... his role model is Charlie Sheen!
He's got tiger blood and Adonis DNA! And that's okay.
Because I'm tired of pretending like my monkey isn't special. I'm tired of pretending like my monkey's not bitchin'... a total frickin' rock star from Mars... and people can't figure him out, they can't process my monkey. I don't expect them to. You can't process Bad Monkey with a normal brain.
Charlie Sheen is Winning. So, hello... BANG! Winning! Bad Monkey is obviously winning. Duh!
I've to get me some of that new Charlie Sheen drug and sprinkle it on my corn flakes in the morning so I can be winning too. Apparently it doesn't show up on a drug test, so it's not like there's any down-side.
Well, unless you're a fan of Two and a Half Men.
Welcome to a totally unexpected... PART FOUR of a series detailing the evolution of Lil' Dave and Bad Monkey over the years. I say unexpected, because I thought yesterday was the end of it, but I got some emails and questions, so I thought I would extend another day.
First of all, a look at what could have been with the "colorways" of the DaveToon vinly dolls I was working on before the company closed-up shop. Here's the painting instruction sheet I made for the manufacturer (I removed the paint color notations so you can see the characters better)...
The dolls would have come as a set in a custom-designed box with a clear plastic window in the front and various "accessories" tied to a background card behind them. I hadn't actually drawn the box, because I was waiting to get the final shape, but I had sketched out some concepts based on an old G.I. JOE box I had found. The idea was to make it look slightly "vintage" and show all the features and accessories as EXCITING FEATURES on the back and sides. The box would be the same for all the versions, but a space would have been reserved to sticker the three variants...
And that's as far as I got. I was supposed to get prototype dolls and a bunch of other stuff for the deposit I payed, but I never saw any of it. For those who asked, the pricing is a tricky business, because I hadn't gotten information on duties and taxes and shipping fees. My goal was to sell the "Classic" dolls for $15-$17, the "Zombie" dolls for $22-$25, and the "Custom" dolls for $30-$35... but that could have gone up or down depending on how everything ultimately got costed out. Considering a single 6-inch doll usually sells for around $40, I thought my pricing was pretty good. The idea wasn't so much to make money, but to simply cover the costs of making the dolls... just because I wanted them! Oh well.
One of the most popular questions I continue to get is "How do you draw your DaveToons?" I had answered this question in a smart-assed way back in September, 2006 (NSFW!)... but it's probably time to give a serious answer. While I don't have time to create a comprehensive "How-To" showing every last detail as to how things are done, what I CAN do is run through all the steps it takes to draw one of my characters...
BUT FIRST, FAIR WARNING: I will absolutely concede that this will look a heck of a lot easier than it actually is. If you are not familiar with Adobe Illustrator, then you should understand that this is a program that takes years to master. I have been drawing with Illustrator most every day for over twenty years and there are still things I have problems with. I just want to be sure that somebody reading this doesn't think "Wow, this is simple! I'm going to draw cartoons too!" then run out and spend $600 on Adobe Illustrator only to find out that it's not quite as easy as all that.
With that having ben said, you can see the basic concepts that go into how I approach the "DaveToon Look" in an extended entry...
→ Click here to continue reading this entry...
At long last... PART THREE of the story of how my DaveToon blog mascots came to be! If you haven't read Part One yet, you'll probably want to do that first... and then Part Two is right here.
Okay. Okay. I know. I made a promise that yesterday I would reveal for the first time anywhere NEVER-BEFORE-SEEN images of Lil' Dave and Bad Monkey in 3-D. But, because of some kind of technical problems with a software upgrade, I couldn't render them into 2-D pictures. So last night I made a few phone calls to get that sorted, and here we are.
But before I reveal the images, you're probably wondering exactly WHY Lil' Dave and Bad Monkey would be rendered into 3-D in the first place. That's a very good question. There's actually two reasons...
Now, you have to admit that either of those reasons were awesome enough for me to want to get 3-D models made. Lil' Dave and Bad Monkey dolls? AWESOME! A Lil' Dave and Bad Monkey video game? AWESOME!
And so I paid a very talented computer animator a lot of money to make the models.
Unfortunately, neither of these awesome projects came to be. I'll explain what happened in a minute, but let's get to the 3-D renderings, shall we?
First up... BAD MONKEY! Note that his tail is sticking straight out. This is on purpose, because it would be animated bouncing up and down as he walked in the video game, and it was easier to do this if it were starting from a straight position. The animator would curl it when he defined how it would move in the walk cycle...
Pretty sweet, huh? It took a LOT of back-and-forth with the animator to translate a
And then there's Lil' Dave. Who needed to start out naked with no hair for video game reasons I'll explain later...
And here he is with clothes. The hair wasn't finished exactly right at this point, but it was getting close...
So the models look great, what's the story?
THE DOLLS.
The dolls were going to be very cool. VERY cool. Their arms and legs would move. They would have fun accessories. They would have awesome packaging. They would come in three versions (called "Colorways" in the biz)... 1) Classic Dolls, 2) ZOMBIE Dolls, and 3) Limited Edition BLANK "Paint Your Own" Dolls. Unfortunately, the company handling the job went out of business. My dream of having Lil' Dave and Bad Monkey vinyl dolls (along with an $800 deposit) vanished overnight.
THE VIDEO GAME.
If the loss of the vinyl dolls was tough on me, the loss of the video game was devastating. In addition to being out the money I invested in having the models made, I was out hundreds of hours in pesonal time. I wrote the game story. I helped design game levels. I designed the level maps. I drew hundreds of concept sketches. I painted hundreds of object textures. I invested time working on things like "walk cycles" and "cut scenes." Then one day I got The Call. The school was converting to some kind of learning internship agency. The theory was that this would be better for the students because they'd be getting hands-on experience at real gaming companies. The reality was that there wasn't enough internship positions to go around. So even if the guy working on my game could get an internship, he would then be working on the company's projects and not mine. Instead he lost his education financing and had to stop working on the DaveToon game so he could find a new school.
This was a real shame, because it would have been a pretty cool game. It was designed to be relatively easy, so young kids and adults with no gaming experience could play. But it was still funny enough that even a gamer would want to play to see what happened. The story revolved around Lil' Dave trying to avoid an invasion of robot monsters and solving puzzles so he could find his way home. Along the way, Bad Monkey would show up to help... and sometimes hinder... his progress. Lil' Dave replenished his health by finding chocolate pudding cups hidden around in the game. You couldn't really "die" while playing, but you could get thrown into "Zombie Mode" if your health ran out. If you couldn't get out of "Zombie Mode," you'd turn into a ghost (with no hair or clothes... just a glowing outline), fly back to the beginning of the level, grab a new body, then have to start over.
And there you have it. The NEVER-BEFORE-SEEN images of Lil' Dave and Bad Monkey in 3-D!
And the really sad story as to why you never saw them.
Maybe one day somebody will come along and want to work on the game again. Or maybe I'll get bored sometime and write a blog entry with the NEVER-BEFORE-SEEN sketches, paintings, bits and pieces that I spent a big chunk of my personal time working on in 2009. The good news is that you might finally understand what I was trying to say with this entry. And this entry.
So what's next for Lil' Dave and Bad Monkey?
Well... there are always possibilities. I definitely plan on new T-shirts. There will absolutely be more DaveToons on Blogography. And there are other things... secret things... I've got ideas for which may or may not happen.
When it comes to Lil' Dave and Bad Monkey, you just never know.
Here it is... PART TWO of the story of how my DaveToon blog mascots came to be! If you haven't read Part One yet, you'll probably want to do that first.
Right off the bat, I'm going to have to apologize for lying to you yesterday. I had promised that I'd be sharing NEVER-BEFORE-SEEN images of Lil' Dave and Bad Monkey in 3-D but, alas, I'm going to have to wait until tomorrow so I can get a few problems with the 3-D to 2-D rendering sorted. It will be worth the wait though, I promise!
Anyway, getting back to the story... Bad Monkey and Lil' Dave had been languishing on my Hard Rock fansite, DaveCafe, for just over a year. Then, in September of 2003, I was preparing for a trip to visit Hard Rock Cafes in Reykjavik and Stockholm. A fellow Hard Rocker in Japan had once given me his "Hard Rock business card" and I decided that was a handy thing to have. I could put my email and website address on it and hand it out to Hard Rock fans I meet. My cheap-o ink-jet printed cards ended up looking like this...
At this point, the DaveToons had (literally) become my calling card for DaveCafe. But it was this humble blog where most of my time and effort were going. Finally, inevitably, on February 11th, 2004, worlds collided. I had written a Blogography entry where I mentioned a monkey showing up at work with an ebola virus, and it occurred to me that I could make Bad Monkey be that monkey. But he and Toon-Dave were only heads, so I had to slap together some bodies for them. Since I thought it was important for people to know where they came from, I put the DaveCafe logo on Toon Dave's shirt...
You'll also note that I had to figure out how to make Toon-Dave's head turn, which was a lot more complicated than you might guess. It took hours for me to figure out how that might work, since he's so firmly rooted in two dimensions. Eventually, I just slapped an ear on the side of his head where I thought it should go, then worked the hair around it.
Now that Lil' Dave and Bad Monkey had more than just heads, it was time to redesign my DaveCafe site. I announced the coming change around the end of February, 2004...
And the site went live in April with Toon Dave doing all kinds of interesting stuff...
For the next couple of years, Toon Dave continued to make dozens of appearances at Blogography. Bad Monkey made zero appearances. He was meant to embody negativity over at DaveCafe, and I made a conscious effort to keep him there. About the only thing new to happen was that Toon Dave got a very important addition to his anatomy in January of 2005 (I thought it was pretty impressive, but Avitable would take it to an entirely new level a few years later)...
While not really "new," in June, 2005 I decided I wanted to try my hand at animating DaveToons. With absolutely no experience, I started studying what it would take to make them speak. The idea was to create a cartoon talk show called Dave's Bad-Ass Blogography Show...
The following month I played around with the idea of making them move using Flash...
It was a fun experiment, but proved far too time-consuming for me to take seriously. Maybe one day I'll find the time to actually make a complete animation. Maybe.
2006 was the year things started changing. First of all, Bad Monkey made the first of many, many appearances in January. I finally found a use for him where he could be as bad as he wanted to be...
Granted, it was a pretty crappy appearance. Bad Monkey's body was just Toon Dave's body colored brown. Still, it was a start.
And then things really changed.
When DaveToons first started appearing in Blogography, they were specifically designed to be as fast and easy to draw as possible. Toon Dave didn't have hands, he had mittens. Fingers take time to draw. Bad Monkey didn't look like a monkey, he looked like a person dressed as a monkey. Lanky limbs and tails take time to draw. Everything was colored flat and boring. Shaded color takes time to draw. I was perfectly happy with all the DaveToons looking crappy because they took almost no time to slap together.
But eventually it started to reeeeaally bother me. The more appearances they made on my blog, the more upset I'd get that they didn't look as good as they should. So on May 6th, 2006, I spent a couple of hours and started over from scratch. With a DaveToon I titled Best Friends, Toon Dave and Bad Monkey were reborn...
It took about a year for the transition to fully take effect, but the look had finally been fixed. Now that the look was fixed, it was the name "Toon Dave" that was bothering me. Toon Dave was no longer just a toon version of myself. He was an entirely different character with an entirely different life. Fortunately, when I guest-blogged over at Hilly's Snackiepoo blog in August of 2006, the solution was at hand. She called her mascot "Lil' Snackie" and so "Toon Dave" became "Lil' Dave" and the name stuck...
After that? Well, I briefly played around with animation again...
...but Lil' Dave and Bad Monkey would stay pretty much the same throughout their many new adventures over the next two years.
The next "Big Thing" wouldn't happen until the end of 2008.
And it was SO big that nobody ever saw it. Until tomorrow. Tomorrow, at long last, NEVER-BEFORE-SEEN images of Lil' Dave and Bad Monkey in 3-D! And exactly WHY were Lil' Dave and Bad Monkey in 3-D two years ago? Well, that's a very good question. And I'll explain that tomorrow too!
I have to warn you though, it's a very sad (and very expensive) tale, so bring a hankerchief.